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Improving Two-Weapon Fighting
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<blockquote data-quote="TwoSix" data-source="post: 7619307" data-attributes="member: 205"><p>This is my current approach. In the interest of parsimony, I'm going to restrict changes to the dual-wielder feat, and not try to drop the bonus action. Instead, I've put scaling into the dual-wielder feat.</p><p></p><p>Dual Wielder changes</p><p>-Remove the +1 AC bonus.</p><p>-Add "Whenever you take the Attack action while wielding a separate melee weapon in each hand, whenever you miss an attack with a weapon in one hand, you may make an additional attack with the weapon in your other hand. You don't add your ability modifier to the damage of this attack, unless that modifier is negative. This attack does not trigger any other attacks if it also misses."</p><p>-Add "Before you make an attack with a one-handed melee weapon you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +5 to the attack's damage."</p><p></p><p>Checking against martials in the 11-13 range, it's competitive with PAM on classes with high bonuses on hit (like Divine Smite + Hunter's Mark, or a Hexblade), and it's competitive with GWM alone on classes with good accuracy and easy ways to gain advantage (like a barbarian), assuming a proc rate of about 1 in 3 for GWM's bonus action.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7619307, member: 205"] This is my current approach. In the interest of parsimony, I'm going to restrict changes to the dual-wielder feat, and not try to drop the bonus action. Instead, I've put scaling into the dual-wielder feat. Dual Wielder changes -Remove the +1 AC bonus. -Add "Whenever you take the Attack action while wielding a separate melee weapon in each hand, whenever you miss an attack with a weapon in one hand, you may make an additional attack with the weapon in your other hand. You don't add your ability modifier to the damage of this attack, unless that modifier is negative. This attack does not trigger any other attacks if it also misses." -Add "Before you make an attack with a one-handed melee weapon you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +5 to the attack's damage." Checking against martials in the 11-13 range, it's competitive with PAM on classes with high bonuses on hit (like Divine Smite + Hunter's Mark, or a Hexblade), and it's competitive with GWM alone on classes with good accuracy and easy ways to gain advantage (like a barbarian), assuming a proc rate of about 1 in 3 for GWM's bonus action. [/QUOTE]
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