Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Improving Two-Weapon Fighting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 7620849" data-attributes="member: 6795602"><p>The issue you seem to be overlooking is that most of the bonus action abilities that scale damage scale by number of attacks. Both Hunter's mark and GWM/SS do.</p><p></p><p>So if you keep the extra attack but remove the bonus action cost:</p><p></p><p>1. Classes like rangers start never looking at Great weapons or sword and shield again because TWF is better.</p><p>2. It also becomes problematic to add in a -5/+10 feat to balance TWF with GWM/SS because TWF already has an inherent extra attack included and retains his bonus action to cast a useful buff (even if that buff is just hex/hunter's mark, or as currently written he could use spears and stack Polearm Master's bonus action attack on top of his free off hand attack). </p><p></p><p>IMO, Removing the bonus action makes TWF much harder to balance. To fix the bad balance created by removing the bonus action requires a huge change to other rules or a ton of explicit exclusions in it's new text about exactly what bonus actions can be used with it.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7620849, member: 6795602"] The issue you seem to be overlooking is that most of the bonus action abilities that scale damage scale by number of attacks. Both Hunter's mark and GWM/SS do. So if you keep the extra attack but remove the bonus action cost: 1. Classes like rangers start never looking at Great weapons or sword and shield again because TWF is better. 2. It also becomes problematic to add in a -5/+10 feat to balance TWF with GWM/SS because TWF already has an inherent extra attack included and retains his bonus action to cast a useful buff (even if that buff is just hex/hunter's mark, or as currently written he could use spears and stack Polearm Master's bonus action attack on top of his free off hand attack). IMO, Removing the bonus action makes TWF much harder to balance. To fix the bad balance created by removing the bonus action requires a huge change to other rules or a ton of explicit exclusions in it's new text about exactly what bonus actions can be used with it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Improving Two-Weapon Fighting
Top