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Improving Two-Weapon Fighting
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<blockquote data-quote="doctorbadwolf" data-source="post: 7621340" data-attributes="member: 6704184"><p>I vaguely feel like we *have* had that conversation. Possibly in a thread about...armor? Idk. Maybe a thread about rogues? </p><p></p><p>But hey, I remember the bad old days. While I’d love to see Strength get a little more attention in the 5e Rules, I wouldn’t support going back to literally any of the restrictions on Dex from old editions. </p><p></p><p>Last time we talked about this, I had some ideas for boosting Strength, but I don’t recall what they were. </p><p></p><p>Anyway, I just don’t think that the total package in 5e, which is all I beleive is relevant (old edition stuff is interesting at most), is especially imbalanced. If you want to make a big tough guy, you can easily do so and be very effective. Viable right alongside the Dex guys. </p><p></p><p>Im fine with discussing ways to make the game even more balanced, but I’m not gonna pretend that it isn’t balanced already.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7621340, member: 6704184"] I vaguely feel like we *have* had that conversation. Possibly in a thread about...armor? Idk. Maybe a thread about rogues? But hey, I remember the bad old days. While I’d love to see Strength get a little more attention in the 5e Rules, I wouldn’t support going back to literally any of the restrictions on Dex from old editions. Last time we talked about this, I had some ideas for boosting Strength, but I don’t recall what they were. Anyway, I just don’t think that the total package in 5e, which is all I beleive is relevant (old edition stuff is interesting at most), is especially imbalanced. If you want to make a big tough guy, you can easily do so and be very effective. Viable right alongside the Dex guys. Im fine with discussing ways to make the game even more balanced, but I’m not gonna pretend that it isn’t balanced already. [/QUOTE]
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