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General Tabletop Discussion
*Dungeons & Dragons
Improving Two-Weapon Fighting
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<blockquote data-quote="Hawk Diesel" data-source="post: 7622355" data-attributes="member: 59848"><p>I suppose that's fair, but there are two classes that would benefit so greatly from TWF that there is no reason they wouldn't do it. The Paladin and the Rouge. For me, the mechanics around sneak attack and smite really make me uncomfortable redesigning general two weapon fighting rules, since there would be little reason not to engage in two weapon fighting. Personally, if a player wants access to that style of fighting, I am comfortable with a level dip for it. They are called fighters for a reason, so it makes sense to me that this should be a unique fighter ability. </p><p></p><p>Besides, if you have a Barbarian with access to these two weapon fighting rules, with Reckless Attack they would essentially have triple or quadruple advantage. That seems excessive to me.</p><p></p><p></p><p></p><p>I've never played in a game where that was enforced, nor do I usually enforce it except in very rare situations. Not saying it isn't important, since I'm sure there are tables that feel it is. But the difference between pulling one weapon versus two seems too neglible to try and penalize a player without the feat. This is especially true for games where feats are not used, because then there are no mechanical ways to pull two weapons simultaneously.</p></blockquote><p></p>
[QUOTE="Hawk Diesel, post: 7622355, member: 59848"] I suppose that's fair, but there are two classes that would benefit so greatly from TWF that there is no reason they wouldn't do it. The Paladin and the Rouge. For me, the mechanics around sneak attack and smite really make me uncomfortable redesigning general two weapon fighting rules, since there would be little reason not to engage in two weapon fighting. Personally, if a player wants access to that style of fighting, I am comfortable with a level dip for it. They are called fighters for a reason, so it makes sense to me that this should be a unique fighter ability. Besides, if you have a Barbarian with access to these two weapon fighting rules, with Reckless Attack they would essentially have triple or quadruple advantage. That seems excessive to me. I've never played in a game where that was enforced, nor do I usually enforce it except in very rare situations. Not saying it isn't important, since I'm sure there are tables that feel it is. But the difference between pulling one weapon versus two seems too neglible to try and penalize a player without the feat. This is especially true for games where feats are not used, because then there are no mechanical ways to pull two weapons simultaneously. [/QUOTE]
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