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<blockquote data-quote="Voadam" data-source="post: 1139641" data-attributes="member: 2209"><p>Use mostly standard monsters out of the book so you can use the printed stats at a glance.</p><p></p><p>Change the names and descriptions if you want to keep it fresh, such as a large grey ape with claws and a nasty set of fangs could use the owlbear stats.</p><p></p><p>Templates take time to work out unless you are very familiar with them or they are very minor modifications. Is it Liber Bestarius that has Quickplates or is it the Monsternomicon?</p><p></p><p>I usually pick one non-MM monster or a random MM monster and then find some place to introduce it during the adventure that would make sense.</p><p></p><p></p><p>Pre made NPC stats are nice but often not immediately needed for most NPCs the party starts talking to. Stats are generally needed for fights, magic use, or indepth skill use. It is ok to guestimate sense motive, spot, and listen ranks.</p><p></p><p>Since you are doing some one shots where they take on different roles, you can even kill the one shot Characters to set up a bad guy, but keep him masked or something so the PCs no he's out there but not that he is the duke when they meet him in court.</p></blockquote><p></p>
[QUOTE="Voadam, post: 1139641, member: 2209"] Use mostly standard monsters out of the book so you can use the printed stats at a glance. Change the names and descriptions if you want to keep it fresh, such as a large grey ape with claws and a nasty set of fangs could use the owlbear stats. Templates take time to work out unless you are very familiar with them or they are very minor modifications. Is it Liber Bestarius that has Quickplates or is it the Monsternomicon? I usually pick one non-MM monster or a random MM monster and then find some place to introduce it during the adventure that would make sense. Pre made NPC stats are nice but often not immediately needed for most NPCs the party starts talking to. Stats are generally needed for fights, magic use, or indepth skill use. It is ok to guestimate sense motive, spot, and listen ranks. Since you are doing some one shots where they take on different roles, you can even kill the one shot Characters to set up a bad guy, but keep him masked or something so the PCs no he's out there but not that he is the duke when they meet him in court. [/QUOTE]
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