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Improvisation tips?
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<blockquote data-quote="Varianor Abroad" data-source="post: 1140101" data-attributes="member: 12425"><p>Once I ran a Thursday night game for my college housemates, with the specific caveat that I would never prepare. I was up front about this so that they wouldn't get mad. </p><p></p><p>The one thing that I learned from this (aside from all the other good suggestions already in this thread) is to set it somewhere malleable. In other words, if your memory and note taking skills aren't perfect, set up the adventures in a town or locale that's <em>known to change</em>. I used the Trackless Forest, where the road was never the same twice. </p><p></p><p>Improvising leads to great ideas. One character from the city wanted to know where the bathroom was in the forest. Somebody else pointed her to a cave. They found a modern bathroom inside. I must say that they RPed it well. (Never figured out the drain for example.) But they took every single towel in the place and raved about it for months after in character. </p><p></p><p>Another time the water Sidhe came to visit at the PCs invite, raising the lake water so that the entire village was under it and everyone could breath water. Somebody asked "Where does the water end?" They went looking, and found a rising slope of water going over the top of the village. </p><p></p><p>Which leads to another point. This is all about the magic of storytelling. Use faery tales and spectacular legends for inspiration. You'll all have great fun.</p></blockquote><p></p>
[QUOTE="Varianor Abroad, post: 1140101, member: 12425"] Once I ran a Thursday night game for my college housemates, with the specific caveat that I would never prepare. I was up front about this so that they wouldn't get mad. The one thing that I learned from this (aside from all the other good suggestions already in this thread) is to set it somewhere malleable. In other words, if your memory and note taking skills aren't perfect, set up the adventures in a town or locale that's [I]known to change[/I]. I used the Trackless Forest, where the road was never the same twice. Improvising leads to great ideas. One character from the city wanted to know where the bathroom was in the forest. Somebody else pointed her to a cave. They found a modern bathroom inside. I must say that they RPed it well. (Never figured out the drain for example.) But they took every single towel in the place and raved about it for months after in character. Another time the water Sidhe came to visit at the PCs invite, raising the lake water so that the entire village was under it and everyone could breath water. Somebody asked "Where does the water end?" They went looking, and found a rising slope of water going over the top of the village. Which leads to another point. This is all about the magic of storytelling. Use faery tales and spectacular legends for inspiration. You'll all have great fun. [/QUOTE]
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