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Improvisation vs "code-breaking" in D&D
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<blockquote data-quote="pemerton" data-source="post: 6727104" data-attributes="member: 42582"><p>I think your bafflement is at least partly the result of not having read everything that I wrote. In the following self-quote, I've bolded the bit that you seem to have missed:</p><p></p><p>One reason I like it is because it allows the fiction to be incorporated into resolution without having to decide what the % chance is of a 10' pole catching fire from arcing electricity, or any of the other billion extrapolations that I'm not capable of performing with any genuine competence or neutrality.</p><p></p><p>Another reason I like it is because it makes the adjudication of fantastic stuff - where the <em>physics of the game</em> may be utterly opaque - easier to adjudicate. This isn't such an issue in Burning Wheel, which is pretty gritty, but is a big deal in something like 4e or Marvel Heroic RP. In <a href="http://www.enworld.org/forum/showthread.php?339757-GMed-first-MHRP-session-on-Sunday" target="_blank">MHRP</a>, for instance, War Machine and Titanium Man were able to have an aerial battle that took them from Washington, DC to Florida without me having to pull out a map or worry about air speeds or prevailing winds.</p><p></p><p>In 4e, it made it possible to determine whether or not a high level chaos sorcerer was able to use his magic <a href="http://www.enworld.org/forum/showthread.php?440504-The-Abyss-sealed-the-drow-freed-the-campaign-reaches-its-climax" target="_blank">to seal off the Abyss</a>. And <a href="http://www.enworld.org/forum/showthread.php?309950-Actual-play-my-first-quot-social-only-quot-session" target="_blank">an example</a> that is not really about fantastic stuff, but is about NPC reactions and motivations where the "physics" may also be very opaque: it allowed determining whether a sorcerer surreptitiously knocking over servants bringing in jellies for dessert, as a demonstration of how one might go about fighting a gelatinous cube, contributed to or worked against the PCs' overall goals in a social interaction.</p><p></p><p>TL;DR: the phrase <em>blurring out</em> is not one that I accept. I used the word <em>regimenting</em> deliberately.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6727104, member: 42582"] I think your bafflement is at least partly the result of not having read everything that I wrote. In the following self-quote, I've bolded the bit that you seem to have missed: One reason I like it is because it allows the fiction to be incorporated into resolution without having to decide what the % chance is of a 10' pole catching fire from arcing electricity, or any of the other billion extrapolations that I'm not capable of performing with any genuine competence or neutrality. Another reason I like it is because it makes the adjudication of fantastic stuff - where the [I]physics of the game[/I] may be utterly opaque - easier to adjudicate. This isn't such an issue in Burning Wheel, which is pretty gritty, but is a big deal in something like 4e or Marvel Heroic RP. In [url=http://www.enworld.org/forum/showthread.php?339757-GMed-first-MHRP-session-on-Sunday]MHRP[/url], for instance, War Machine and Titanium Man were able to have an aerial battle that took them from Washington, DC to Florida without me having to pull out a map or worry about air speeds or prevailing winds. In 4e, it made it possible to determine whether or not a high level chaos sorcerer was able to use his magic [url=http://www.enworld.org/forum/showthread.php?440504-The-Abyss-sealed-the-drow-freed-the-campaign-reaches-its-climax]to seal off the Abyss[/url]. And [url=http://www.enworld.org/forum/showthread.php?309950-Actual-play-my-first-quot-social-only-quot-session]an example[/url] that is not really about fantastic stuff, but is about NPC reactions and motivations where the "physics" may also be very opaque: it allowed determining whether a sorcerer surreptitiously knocking over servants bringing in jellies for dessert, as a demonstration of how one might go about fighting a gelatinous cube, contributed to or worked against the PCs' overall goals in a social interaction. TL;DR: the phrase [I]blurring out[/I] is not one that I accept. I used the word [I]regimenting[/I] deliberately. [/QUOTE]
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