Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Improvisation vs "code-breaking" in D&D
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Balesir" data-source="post: 6731244" data-attributes="member: 27160"><p>I found this entire post quite bizarre, but I want to comment on this specific bit as Game Theory is something that I have studied to some degree as part of a Masters in Economics and Finance. The idea that Game theory is part of some sort of "attack" on a pre-existing culture of gaming is, I'm afraid, preposterous.</p><p></p><p>Game Theory is a theory of economics concerned with analysing the way that people behave when trying to optimise outcomes for themselves. Specifically, it looks at situations where several people make decisions all at once and the outcome relies on the combination of decisions made by all "players". This analysis is obviously applicable to games that involve more than one player making simultaneous decisions that combine to determine an outcome, as well as applying to the behaviour of economic agents. A couple of interesting observations arise from this:</p><p></p><p>1) The main reason that Game Theory applies to several games is precisely that many games work on the conceit that they represent or simulate a "real life" situation. Since their earliest inception as training for adult life - a role they still fulfil among immature animals, including humans - games have commonly been based on the "fiction" that the actors in the games are pursuing "adult" activities.</p><p></p><p>2) Game theory is not really applicable to D&D as [MENTION=3192]howandwhy99[/MENTION] would have it, since the players are playing cooperatively and the GM is not a player in the Game Theory sense that (s)he is not making decisions...</p><p></p><p>Game Theory, just to be clear, has nothing whatsoever to do with stories or storytelling. Its relationship to games is also quite incidental.</p></blockquote><p></p>
[QUOTE="Balesir, post: 6731244, member: 27160"] I found this entire post quite bizarre, but I want to comment on this specific bit as Game Theory is something that I have studied to some degree as part of a Masters in Economics and Finance. The idea that Game theory is part of some sort of "attack" on a pre-existing culture of gaming is, I'm afraid, preposterous. Game Theory is a theory of economics concerned with analysing the way that people behave when trying to optimise outcomes for themselves. Specifically, it looks at situations where several people make decisions all at once and the outcome relies on the combination of decisions made by all "players". This analysis is obviously applicable to games that involve more than one player making simultaneous decisions that combine to determine an outcome, as well as applying to the behaviour of economic agents. A couple of interesting observations arise from this: 1) The main reason that Game Theory applies to several games is precisely that many games work on the conceit that they represent or simulate a "real life" situation. Since their earliest inception as training for adult life - a role they still fulfil among immature animals, including humans - games have commonly been based on the "fiction" that the actors in the games are pursuing "adult" activities. 2) Game theory is not really applicable to D&D as [MENTION=3192]howandwhy99[/MENTION] would have it, since the players are playing cooperatively and the GM is not a player in the Game Theory sense that (s)he is not making decisions... Game Theory, just to be clear, has nothing whatsoever to do with stories or storytelling. Its relationship to games is also quite incidental. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Improvisation vs "code-breaking" in D&D
Top