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Improvised actions in combat
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<blockquote data-quote="MechaPilot" data-source="post: 7112094" data-attributes="member: 82779"><p>Bolded for emphasis.</p><p></p><p>The bolded part just doesn't make sense to me. At least as I see it, imagination and creativity are inherent necessities when playing a game where you have to create your own characters from scratch (as if writing a character for a short story or novel), and have to imagine the action that takes place, the setting in which it occurs, and the appearance of the other characters involved.</p><p></p><p>Or, to put it more simply and bluntly, the notion that creativity can ever "push gaming out of the driver's seat" when your game is little more than an organized session of make-believe with some agreed-upon rules strikes me as absurd on its face. But, maybe that's just me.</p></blockquote><p></p>
[QUOTE="MechaPilot, post: 7112094, member: 82779"] Bolded for emphasis. The bolded part just doesn't make sense to me. At least as I see it, imagination and creativity are inherent necessities when playing a game where you have to create your own characters from scratch (as if writing a character for a short story or novel), and have to imagine the action that takes place, the setting in which it occurs, and the appearance of the other characters involved. Or, to put it more simply and bluntly, the notion that creativity can ever "push gaming out of the driver's seat" when your game is little more than an organized session of make-believe with some agreed-upon rules strikes me as absurd on its face. But, maybe that's just me. [/QUOTE]
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