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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Improvised Weapons: Ever the Smart Move?
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<blockquote data-quote="lichmaster" data-source="post: 8819640" data-attributes="member: 6683330"><p>Jumping in quite late in the thread, and answering with a question: "Should it? And why?"</p><p></p><p>Weapons, especially the ones requiring some training, evolved to exist for a very simple reason: a rock may hurt someone from a distance, but an arrow fired from a bow goes way faster, way further, and the average injury is probably way worse than the one caused by a rock. Same thing for a wood branch vs a sword, or a mace. Armors, shields and defenses in general also evolved to keep the pace with weapons.</p><p></p><p>So IRL there's little to no reason for improvised weapons to be ever the smart move if any other option is viable.</p><p>How this translates to your game is then a reflection of weather you'd like these kinds of considerations to be a thing, or you'd rather like to have a more cinematic approach where improvised weapons can be as good as normal weapons.</p><p>I think normal o5e and LU give the option to have something more or less viable for a character to use improvised weapons, especially at low levels, but very little in the way of making it comparable to actual weapons (and personally I think this makes total sense)</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8819640, member: 6683330"] Jumping in quite late in the thread, and answering with a question: "Should it? And why?" Weapons, especially the ones requiring some training, evolved to exist for a very simple reason: a rock may hurt someone from a distance, but an arrow fired from a bow goes way faster, way further, and the average injury is probably way worse than the one caused by a rock. Same thing for a wood branch vs a sword, or a mace. Armors, shields and defenses in general also evolved to keep the pace with weapons. So IRL there's little to no reason for improvised weapons to be ever the smart move if any other option is viable. How this translates to your game is then a reflection of weather you'd like these kinds of considerations to be a thing, or you'd rather like to have a more cinematic approach where improvised weapons can be as good as normal weapons. I think normal o5e and LU give the option to have something more or less viable for a character to use improvised weapons, especially at low levels, but very little in the way of making it comparable to actual weapons (and personally I think this makes total sense) [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Improvised Weapons: Ever the Smart Move?
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