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General Tabletop Discussion
*Pathfinder & Starfinder
Improvised weapons
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<blockquote data-quote="Murrdox" data-source="post: 696124" data-attributes="member: 10131"><p>Ah, nothing like a good bar-room brawl!! No adventure should be without one!</p><p></p><p>Anyways, for improvised weapons, use whatever makes sense. -4 penalty for improvised weapon takes effect on ALL these obviously.</p><p></p><p>For range increments, do it by size. I'd give a beer mug or a spitoon (ick!) a 10' range increment, and something like a chair a 5'. Something like a table would need a STR check to pick it up (unless it's a tiny table for 2) and then a 5' range increment.</p><p></p><p>Other improvised weapons, use what makes sense. A broken-off chair leg can probably be used as if it were a club, without the improvised weapon penalty. Someone swinging a WHOLE chair, on the other hand, would take the penalty. Broken wine bottles can be used as daggers (with the penalty).</p><p></p><p>In one of my Mechwarrior games, I had a bar-room brawl which unfortunately involved one character rolling REALLY well on an attack roll and damage... he killed his superior officer with a glass ashtray to the skull.</p></blockquote><p></p>
[QUOTE="Murrdox, post: 696124, member: 10131"] Ah, nothing like a good bar-room brawl!! No adventure should be without one! Anyways, for improvised weapons, use whatever makes sense. -4 penalty for improvised weapon takes effect on ALL these obviously. For range increments, do it by size. I'd give a beer mug or a spitoon (ick!) a 10' range increment, and something like a chair a 5'. Something like a table would need a STR check to pick it up (unless it's a tiny table for 2) and then a 5' range increment. Other improvised weapons, use what makes sense. A broken-off chair leg can probably be used as if it were a club, without the improvised weapon penalty. Someone swinging a WHOLE chair, on the other hand, would take the penalty. Broken wine bottles can be used as daggers (with the penalty). In one of my Mechwarrior games, I had a bar-room brawl which unfortunately involved one character rolling REALLY well on an attack roll and damage... he killed his superior officer with a glass ashtray to the skull. [/QUOTE]
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