Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Improvising Encounters - hard?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 4954354" data-attributes="member: 40177"><p>Yeah, I do think Savage Worlds is an easier game to improvise in. Not the easiest, though - that honour goes to the d6 system. But mostly because I'm more familiar with it.</p><p></p><p>For the record, I can reskin monsters, and run on the fly, too. I just think it can be a touch difficult... that I can't do it at the same <em>pace</em> as I can in rules-light games. This doesn't stop me from improvising encounters... just a side-effect I've encountered with the system.</p><p></p><p>And Thasmodius, I'm working on something similar to what you've got - a different approach, but same general goal. But I think it's kind of funny that you say "yeah, it's pretty easy to improv" and then in the next paragraph you mention a fair chunk of work that you've done in advance to facilitate improv. </p><p></p><p>I think the work is worthwhile, and I agree with you, but it sort of proves my point. </p><p></p><p>Finally, I am primarily an improv GM. I like to throw in plot twists with little to no idea where things are going, and I make up stuff and details on the fly just because I can - rolling with whatever "sticks". And I'm finding that, with a few exceptions, 4e IS much better suited for that style of play than 3e ever was. I'm still undecided about 4e vs. 2e in this regard, but it's a moot point, since 4e is a better system. </p><p></p><p>But if my group allowed it, I'd be switching to d6 fantasy, for personal preference reasons.</p></blockquote><p></p>
[QUOTE="Wik, post: 4954354, member: 40177"] Yeah, I do think Savage Worlds is an easier game to improvise in. Not the easiest, though - that honour goes to the d6 system. But mostly because I'm more familiar with it. For the record, I can reskin monsters, and run on the fly, too. I just think it can be a touch difficult... that I can't do it at the same [i]pace[/i] as I can in rules-light games. This doesn't stop me from improvising encounters... just a side-effect I've encountered with the system. And Thasmodius, I'm working on something similar to what you've got - a different approach, but same general goal. But I think it's kind of funny that you say "yeah, it's pretty easy to improv" and then in the next paragraph you mention a fair chunk of work that you've done in advance to facilitate improv. I think the work is worthwhile, and I agree with you, but it sort of proves my point. Finally, I am primarily an improv GM. I like to throw in plot twists with little to no idea where things are going, and I make up stuff and details on the fly just because I can - rolling with whatever "sticks". And I'm finding that, with a few exceptions, 4e IS much better suited for that style of play than 3e ever was. I'm still undecided about 4e vs. 2e in this regard, but it's a moot point, since 4e is a better system. But if my group allowed it, I'd be switching to d6 fantasy, for personal preference reasons. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Improvising Encounters - hard?
Top