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*Pathfinder & Starfinder
Imroved Trip and AoOs
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<blockquote data-quote="Lord Pendragon" data-source="post: 2174283" data-attributes="member: 707"><p>Btw, since this thread is here all convenient and all, I could use some clarification on this, as a PC in my game currently took Improved Trip. Tell me if I've got the following scenario correctly.</p><p></p><p>PC1 has Improved Trip.</p><p>PC2 has Combat Reflexes, and an 18 dex.</p><p></p><p>PC1 and PC 2 are both standing next to a baddie.</p><p></p><p>PC1 can attempt to trip him, either with an unarmed melee touch attack (and not provoke an AoO, despite not having Improved Unarmed Strike, due to having Improved Trip) or with a melee touch attack with a special tripping weapon. In either case, he gets a +4 to his check (due to having Imp. Trip), and possibly another bonus if using a tripping weapon that provides one.</p><p></p><p>If PC1 <em>doesn't</em> succeed at the trip attack, and PC1 used a tripping weapon, he can drop it, and the baddie doesn't get to try and trip back. If he used an unarmed melee attack, however, the baddie gets a counter-trip attempt, even though PC1 has Improved Trip.</p><p></p><p>If PC1 does succeed at the trip attack, the baddie falls prone, and PC1 gets another attack on the now prone baddie (who thus has a -4 to AC) immediately, as with a Cleave attack.</p><p></p><p>On the baddie's turn, he can attempt to get up, which is a move action, and both PC1 and PC2 get AoOs on him for doing so.</p><p></p><p>Is this all correct?</p><p></p><p>And is there an official ruling on the PC1 using his AoO to trip the baddie <em>again</em> while he's trying to stand up?</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2174283, member: 707"] Btw, since this thread is here all convenient and all, I could use some clarification on this, as a PC in my game currently took Improved Trip. Tell me if I've got the following scenario correctly. PC1 has Improved Trip. PC2 has Combat Reflexes, and an 18 dex. PC1 and PC 2 are both standing next to a baddie. PC1 can attempt to trip him, either with an unarmed melee touch attack (and not provoke an AoO, despite not having Improved Unarmed Strike, due to having Improved Trip) or with a melee touch attack with a special tripping weapon. In either case, he gets a +4 to his check (due to having Imp. Trip), and possibly another bonus if using a tripping weapon that provides one. If PC1 [i]doesn't[/i] succeed at the trip attack, and PC1 used a tripping weapon, he can drop it, and the baddie doesn't get to try and trip back. If he used an unarmed melee attack, however, the baddie gets a counter-trip attempt, even though PC1 has Improved Trip. If PC1 does succeed at the trip attack, the baddie falls prone, and PC1 gets another attack on the now prone baddie (who thus has a -4 to AC) immediately, as with a Cleave attack. On the baddie's turn, he can attempt to get up, which is a move action, and both PC1 and PC2 get AoOs on him for doing so. Is this all correct? And is there an official ruling on the PC1 using his AoO to trip the baddie [i]again[/i] while he's trying to stand up? [/QUOTE]
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