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General Tabletop Discussion
*Pathfinder & Starfinder
In 2007, how did you see hits and hit points?
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<blockquote data-quote="James the Newbie" data-source="post: 5988196" data-attributes="member: 6692006"><p>The way I see it is hitpoints are obviously incredibly unrealistic, and so I like to keep in mind basically everyone in D&D is a little superhuman and that it is a game (and a good game too), so we have to treat it as such. I guess I view it more like an anime, where almost every blow is practically fatal, but it represents your tolerance to pain and ability to soldier on. (I guess a bit like warhammer for those who play it) </p><p></p><p>I very rarely think of anything as a scratch or a bruise, or if it is, I am more likly to view it as non lethal damage, or a 1 damage attack.</p><p></p><p>Edit: That said, to the none being hit one, I give it a great deal of credence, and accept that players or DM's can view it as the characters luck or fighting skill through the battle. But when describing a battle I notice my players much prefer 'You swing across his chest splattering blood across the fighter beside him' to 'He nimbly dodges your blow, but you can see his luck wears thinner'. Also when it comes to things like magic missile, slash tongue, and lots of area effects explaining hit points becomes a lot harder.</p><p></p><p>Also there is nothing more amusing to our party than zombie guts spewing over a bard, who is in on the joke, with every hit.</p></blockquote><p></p>
[QUOTE="James the Newbie, post: 5988196, member: 6692006"] The way I see it is hitpoints are obviously incredibly unrealistic, and so I like to keep in mind basically everyone in D&D is a little superhuman and that it is a game (and a good game too), so we have to treat it as such. I guess I view it more like an anime, where almost every blow is practically fatal, but it represents your tolerance to pain and ability to soldier on. (I guess a bit like warhammer for those who play it) I very rarely think of anything as a scratch or a bruise, or if it is, I am more likly to view it as non lethal damage, or a 1 damage attack. Edit: That said, to the none being hit one, I give it a great deal of credence, and accept that players or DM's can view it as the characters luck or fighting skill through the battle. But when describing a battle I notice my players much prefer 'You swing across his chest splattering blood across the fighter beside him' to 'He nimbly dodges your blow, but you can see his luck wears thinner'. Also when it comes to things like magic missile, slash tongue, and lots of area effects explaining hit points becomes a lot harder. Also there is nothing more amusing to our party than zombie guts spewing over a bard, who is in on the joke, with every hit. [/QUOTE]
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In 2007, how did you see hits and hit points?
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