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*Dungeons & Dragons
In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
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<blockquote data-quote="Clint_L" data-source="post: 9733609" data-attributes="member: 7035894"><p>I am intriqued to learn more about this game as it seems very unique, not to mention successful if you have hundreds of players at any one time! Kudos for making it happen!</p><p></p><p>I'm sure that the text of the FR 2025 books will reflect the current design philosophy of WotC, and the strong trend among players to not worry too much about alignment and traditionally "evil" species, etc. Instead, antagonists will be defined by their motives and cultures, unless they are forces of pure destruction. But it shouldn't be hard to retrofit to your players' tastes.</p><p></p><p>I agree with others that, as your preferred style is out of synch with the new norm, this may pose recruting issues, and thus might put you in a tough spot. </p><p></p><p>Might I ask, why does it matter that "orcs are evil" by definition? As long as the orcs that you are using in the story are clearly antagonistic to the players, their essential evilness, or lack thereof, doesn't need to be an issue. So maybe you can sidestep the whole problem by basically ignoring it.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9733609, member: 7035894"] I am intriqued to learn more about this game as it seems very unique, not to mention successful if you have hundreds of players at any one time! Kudos for making it happen! I'm sure that the text of the FR 2025 books will reflect the current design philosophy of WotC, and the strong trend among players to not worry too much about alignment and traditionally "evil" species, etc. Instead, antagonists will be defined by their motives and cultures, unless they are forces of pure destruction. But it shouldn't be hard to retrofit to your players' tastes. I agree with others that, as your preferred style is out of synch with the new norm, this may pose recruting issues, and thus might put you in a tough spot. Might I ask, why does it matter that "orcs are evil" by definition? As long as the orcs that you are using in the story are clearly antagonistic to the players, their essential evilness, or lack thereof, doesn't need to be an issue. So maybe you can sidestep the whole problem by basically ignoring it. [/QUOTE]
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In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
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