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In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
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<blockquote data-quote="Koloth" data-source="post: 9734805" data-attributes="member: 6706231"><p>Oh, its a trap alright. But it might be a fun trap. 1/2 elves come from somewhere.... </p><p></p><p>Over the years, my characters have been attacked in one form or another more often by humans then '<em>Monsters</em>'. Most encounters with monsters have happened when the characters were doing what in modern terms would be called a Break and Enter into the monster's lair and the monster was just defending itself. I and others have played non standard races as PCs. Often with the fore knowledge that our reception in some places might be less then friendly. </p><p></p><p>One downside I see to the almost anything can be a PC trend that both Hasbro and Pazio are embracing is the workload on the GM. Early GMs had to know Humans, Elves, 1/2 Elves, Dwarves and Hobbits. Now the list of critters that can be PCs is pages long. No way most GMs will know a fraction of the PC critter traits, feats, special abilities, etc. This is in addition to the ever growing list of classes, sub-classes, hundreds of general feats, etc. Complexity isn't always a good thing.</p></blockquote><p></p>
[QUOTE="Koloth, post: 9734805, member: 6706231"] Oh, its a trap alright. But it might be a fun trap. 1/2 elves come from somewhere.... Over the years, my characters have been attacked in one form or another more often by humans then '[I]Monsters[/I]'. Most encounters with monsters have happened when the characters were doing what in modern terms would be called a Break and Enter into the monster's lair and the monster was just defending itself. I and others have played non standard races as PCs. Often with the fore knowledge that our reception in some places might be less then friendly. One downside I see to the almost anything can be a PC trend that both Hasbro and Pazio are embracing is the workload on the GM. Early GMs had to know Humans, Elves, 1/2 Elves, Dwarves and Hobbits. Now the list of critters that can be PCs is pages long. No way most GMs will know a fraction of the PC critter traits, feats, special abilities, etc. This is in addition to the ever growing list of classes, sub-classes, hundreds of general feats, etc. Complexity isn't always a good thing. [/QUOTE]
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In 2025 FR D&D should PCs any longer be wary of the 'evil' humanoids?
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