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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
In 4e, why do you play the Race/Class you play?
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<blockquote data-quote="NMcCoy" data-source="post: 5342729" data-attributes="member: 61546"><p>Currently playing a Dragon<s>born</s> Sorcerer. (It's a fairly high-powered campaign on both the PC and NPC side of things - one character started off at level 3 with a sword that was the embodiment of <em>the concept of dividing things</em>, with all the scary power that that entails.) My character has relatively recently discovered that he is in fact a dragon (the wings and tail growing out was a pretty big clue), his romantic interest is a princess, and her brother is the most famous dragonslayer on the continent. Needless to say, there's a rather tense royal succession subplot going on at the moment.</p><p></p><p>I've been working with the DM on creating interesting tactical tensions for my character - he's got the squishy HP of any sorcerer, but there's (deliberately) a lot of mechanical pressure to put himself in danger on the front lines. To that end, we've given him a rather vicious "dragon claws" basic melee that counts as an arcane implement attack, and lots of items and powers (like Flamewrath Cape) that let him dish out extra damage when hurt or bloodied.</p><p></p><p>(Other characters in the campaign are just as interesting. We've got a mind-mage who started off as a drow, then spent a few levels as a lich thanks to a "boon" from the god of death, and then recently became the world's first shardmind.)</p></blockquote><p></p>
[QUOTE="NMcCoy, post: 5342729, member: 61546"] Currently playing a Dragon[s]born[/s] Sorcerer. (It's a fairly high-powered campaign on both the PC and NPC side of things - one character started off at level 3 with a sword that was the embodiment of [I]the concept of dividing things[/I], with all the scary power that that entails.) My character has relatively recently discovered that he is in fact a dragon (the wings and tail growing out was a pretty big clue), his romantic interest is a princess, and her brother is the most famous dragonslayer on the continent. Needless to say, there's a rather tense royal succession subplot going on at the moment. I've been working with the DM on creating interesting tactical tensions for my character - he's got the squishy HP of any sorcerer, but there's (deliberately) a lot of mechanical pressure to put himself in danger on the front lines. To that end, we've given him a rather vicious "dragon claws" basic melee that counts as an arcane implement attack, and lots of items and powers (like Flamewrath Cape) that let him dish out extra damage when hurt or bloodied. (Other characters in the campaign are just as interesting. We've got a mind-mage who started off as a drow, then spent a few levels as a lich thanks to a "boon" from the god of death, and then recently became the world's first shardmind.) [/QUOTE]
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In 4e, why do you play the Race/Class you play?
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