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I'n a little concerned...
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<blockquote data-quote="Sir Brennen" data-source="post: 4113651" data-attributes="member: 553"><p>The At-Will abilities, while nice, don't eliminate this at all, anymore than considering a 3E fighter's sword attack an "At Will" ability would do so. You still have Per Encounter and Daily abilities as limited resources which require tactical thought in their use, and now *everyone* gets to make those kind of choices and do special things, not just the spellcasters. And those choices will generally outshine the At Will's. In addition, having more than one At Will ability also requires some tactical thinking about which to use when.</p><p></p><p>That said, the Wizard's At Will ability of Magic Missile <em><strong>isn't really much different mechanically</strong></em> than the 3E Wizard firing a crossbow every round. There's still a roll to hit to do damage. But it's now "magic" in terms of fluff, so it doesn't feel as strange as crossbow somehow becoming a "default" strategy for desperate wizards. And now the wizard can choose to have "rider" effects on top of this At Will by expending more limited resources.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 4113651, member: 553"] The At-Will abilities, while nice, don't eliminate this at all, anymore than considering a 3E fighter's sword attack an "At Will" ability would do so. You still have Per Encounter and Daily abilities as limited resources which require tactical thought in their use, and now *everyone* gets to make those kind of choices and do special things, not just the spellcasters. And those choices will generally outshine the At Will's. In addition, having more than one At Will ability also requires some tactical thinking about which to use when. That said, the Wizard's At Will ability of Magic Missile [i][b]isn't really much different mechanically[/b][/i] than the 3E Wizard firing a crossbow every round. There's still a roll to hit to do damage. But it's now "magic" in terms of fluff, so it doesn't feel as strange as crossbow somehow becoming a "default" strategy for desperate wizards. And now the wizard can choose to have "rider" effects on top of this At Will by expending more limited resources. [/QUOTE]
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