Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I'n a little concerned...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SmilingPiePlate" data-source="post: 4116432" data-attributes="member: 13814"><p>I'm guessing the trip exploit will be an attack that does damage and knocks your opponent prone if it connects. No opposed ability checks, no chance to be tripped in return if you miss. You hit your opponent so hard he lands on his back.</p><p></p><p>In 3e, trip was powerful because it denied full attacks. I think in 4e, trip will be powerful because it denies movement. There's a critical difference there. 3e trip monkeys used the maneuver all the time because it limited their opponents ability to damage them. 4e characters will use it to stop enemies from moving to attack their friends, or to stop them from running away, or similar things. More interesting if you ask me.</p><p></p><p>The "untrained" version of trip, where you use some element of the terrain or surroundings to knock people prone, is -exactly what trip attacks were originally intended to be- in 3e. Situational. Useful at times, when you really need to stop someone from moving, or want to set them up for the party rogue to get better stabbing. But despite it being relatively simple (Mousferatu liked it because it was easy for the DM to eyeball, just said "strength vs. their reflex, beat it and they're prone"), it does no damage, and so it's not superior to using normal powers. It's something people will do every now and then when the situation warrants it.</p><p></p><p>The more effective form of trip is limited -because- it's so good you'd want to use it every round if you could. But if Kwalish Kid is right, the more mundane maneuver is more or less what it should be, in my opinion; a situational option that is helpful every now and then but doesn't dominate combat.</p></blockquote><p></p>
[QUOTE="SmilingPiePlate, post: 4116432, member: 13814"] I'm guessing the trip exploit will be an attack that does damage and knocks your opponent prone if it connects. No opposed ability checks, no chance to be tripped in return if you miss. You hit your opponent so hard he lands on his back. In 3e, trip was powerful because it denied full attacks. I think in 4e, trip will be powerful because it denies movement. There's a critical difference there. 3e trip monkeys used the maneuver all the time because it limited their opponents ability to damage them. 4e characters will use it to stop enemies from moving to attack their friends, or to stop them from running away, or similar things. More interesting if you ask me. The "untrained" version of trip, where you use some element of the terrain or surroundings to knock people prone, is -exactly what trip attacks were originally intended to be- in 3e. Situational. Useful at times, when you really need to stop someone from moving, or want to set them up for the party rogue to get better stabbing. But despite it being relatively simple (Mousferatu liked it because it was easy for the DM to eyeball, just said "strength vs. their reflex, beat it and they're prone"), it does no damage, and so it's not superior to using normal powers. It's something people will do every now and then when the situation warrants it. The more effective form of trip is limited -because- it's so good you'd want to use it every round if you could. But if Kwalish Kid is right, the more mundane maneuver is more or less what it should be, in my opinion; a situational option that is helpful every now and then but doesn't dominate combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
I'n a little concerned...
Top