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<blockquote data-quote="pogre" data-source="post: 1142715" data-attributes="member: 6588"><p><strong>Vargouille</strong></p><p></p><p><em>The Set-up</em></p><p>An evil king from a neighboring nation has just died. His son through an envoy has made a peace gesture and invited the PCs' patron to the funeral. The PCs' patron is highly suspicious of this diplomatic move and portents delivered by his clergy have not been favorable. The Patron is intensely curious and does not want to miss an opportunity for peace.</p><p></p><p>The Patron calls on the PC to go to the funeral in his stead. One of the PCs (preferably a rogue or bard) should go disguised as the Patron. Few others, if any at the funeral would recognize him. The PCs are authorized to speak as the Patron and told to bring any formal peace initiatives back home. They will be rewarded accordingly.</p><p></p><p><em>The Real Deal</em></p><p>The evil king has died, but was assassinated by his chief priest of (insert evil deity of your choice). The Evil Priest has now taken on the persona of the King's son and wishes to wage war on the PCs' Patron. The funeral invitation is an attempt to sever the head of the PCs' Patron's nation before launching a surprise attack. </p><p></p><p><em>Execution</em></p><p>The PCs will arrive at a funeral wake feast for the departed king. The King's son (actually the evil cleric) invites the PCs to view the body with him and pray. He goes totally unarmed to show his good will. The casket is kept in a back room. When the casket lid is removed 10 Vargouilles fly out to attack the PCs. The cleric casts hold person on various PCs to allow the Vargouilles to use their kiss attack. The cleric then flees out a back secret entrance forcing the PCs to deal with the monsters.</p><p></p><p><em>Epilogue</em></p><p>If the PCs survive, they learn evidence of what has happened and that the evil kingdom is planning a massive invasion of their Patron's lands. They must race back to warn their patron and help prepare the defenses (Have your new Miniatures Handbook ready <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) Part of the evil Cleric's attack plan should involve sending in flocks of Vargouilles!</p><p></p><p>I believe <strong>Wight</strong> is next.</p><p></p><p>BTW Babomb - thanks for your help!</p></blockquote><p></p>
[QUOTE="pogre, post: 1142715, member: 6588"] [B]Vargouille[/B] [I]The Set-up[/I] An evil king from a neighboring nation has just died. His son through an envoy has made a peace gesture and invited the PCs' patron to the funeral. The PCs' patron is highly suspicious of this diplomatic move and portents delivered by his clergy have not been favorable. The Patron is intensely curious and does not want to miss an opportunity for peace. The Patron calls on the PC to go to the funeral in his stead. One of the PCs (preferably a rogue or bard) should go disguised as the Patron. Few others, if any at the funeral would recognize him. The PCs are authorized to speak as the Patron and told to bring any formal peace initiatives back home. They will be rewarded accordingly. [I]The Real Deal[/I] The evil king has died, but was assassinated by his chief priest of (insert evil deity of your choice). The Evil Priest has now taken on the persona of the King's son and wishes to wage war on the PCs' Patron. The funeral invitation is an attempt to sever the head of the PCs' Patron's nation before launching a surprise attack. [I]Execution[/I] The PCs will arrive at a funeral wake feast for the departed king. The King's son (actually the evil cleric) invites the PCs to view the body with him and pray. He goes totally unarmed to show his good will. The casket is kept in a back room. When the casket lid is removed 10 Vargouilles fly out to attack the PCs. The cleric casts hold person on various PCs to allow the Vargouilles to use their kiss attack. The cleric then flees out a back secret entrance forcing the PCs to deal with the monsters. [I]Epilogue[/I] If the PCs survive, they learn evidence of what has happened and that the evil kingdom is planning a massive invasion of their Patron's lands. They must race back to warn their patron and help prepare the defenses (Have your new Miniatures Handbook ready ;) ) Part of the evil Cleric's attack plan should involve sending in flocks of Vargouilles! I believe [B]Wight[/B] is next. BTW Babomb - thanks for your help! [/QUOTE]
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