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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 954047" data-attributes="member: 710"><p>The party is on its way through the polar lands of their world, on their search for an important artifact.</p><p></p><p>They find a small settlement of humans, but when they enter it, they do only find people that seem to be frozen in the place they were. </p><p>A further examination shows that they seem not to be dead yet, and that some kind of magic seems to affect them, that is not dispellable. A Break Enchantment (Caster Level Check DC 23) does break the effect (a single person only)</p><p>Either questining awakend citizen or further examination shows that the attacker, a frost giant, took a few of the frozen people with him. </p><p></p><p>The party can also find trails of a large creature, possibly a Giant (appropriate Wilderness Lore Checks neccessary).</p><p></p><p>Tracking him leads to the icy lair of the frost giant lives. </p><p>He is either a Wizard or Sorceror of 11 or 12th level (high level campaigns) or uses an item that creates the special effect that froze the citizen. (Which is very similar to a Flesh to Stone spell, just with the effect of freezing the creature.)</p><p></p><p>Questions to solve: Why did he froze the citizen, what was he going to do with the captured ones? Eat them? Or use them as some kind of beautyful decoration? Did he prepare a evil ritual?</p><p></p><p>Mustrum Ridcully</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 954047, member: 710"] The party is on its way through the polar lands of their world, on their search for an important artifact. They find a small settlement of humans, but when they enter it, they do only find people that seem to be frozen in the place they were. A further examination shows that they seem not to be dead yet, and that some kind of magic seems to affect them, that is not dispellable. A Break Enchantment (Caster Level Check DC 23) does break the effect (a single person only) Either questining awakend citizen or further examination shows that the attacker, a frost giant, took a few of the frozen people with him. The party can also find trails of a large creature, possibly a Giant (appropriate Wilderness Lore Checks neccessary). Tracking him leads to the icy lair of the frost giant lives. He is either a Wizard or Sorceror of 11 or 12th level (high level campaigns) or uses an item that creates the special effect that froze the citizen. (Which is very similar to a Flesh to Stone spell, just with the effect of freezing the creature.) Questions to solve: Why did he froze the citizen, what was he going to do with the captured ones? Eat them? Or use them as some kind of beautyful decoration? Did he prepare a evil ritual? Mustrum Ridcully [/QUOTE]
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