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<blockquote data-quote="Speaker" data-source="post: 985510" data-attributes="member: 6571"><p><strong>Mohrg</strong></p><p></p><p>A children's rhyme, East Erathia.</p><p></p><p><em>Murderer, Murderer, scratch scratch scratch,</em> </p><p><em>With claws and teeth and bones to match,</em> </p><p><em>Tear me to pieces, eat me up</em> </p><p><em>One more victim, to fill your cup</em> </p><p></p><p>Unknown assailants have kidnapped a prominent and powerful cleric of a town. Through further research, the PCs will discover that the instigator of the attack was a Mohrg, which, along with a band of zombies, managed to paralyze the cleric and take her to a cave just outside of town.</p><p></p><p>Inside the cave, the PCs will discover the grisly remnants of multiple killing sprees the Mohrg committed while alive. Rooms are filled with various grisly items collected by the Mohrg, and the bodies of his or her victims during life are scattered thought he complex. Eventually, the PCs will find the cleric, battered in a cell and bereft of his holy trappings. Questioning will reveal that the Mohrg took the cleric captive in order to give her to its master, a dark cleric who is even now gathering his fellows to sacrifice her to his dark god. The Mohrg fulfilled his part of the kidnapping in the hopes of attaining life once more through the dark cleric's magic.</p><p></p><p>This facet revealed, the caves will be plunged into magical darkness. The dark cleric and his pet Mohrg have returned, along with a cohort of other dark worshippers. At the same time as the darkness spells are cast, the Morhg's victims from life will rise from the dead and join what is now a formidable army of zombies, the Mohrg, and dark clerics. The PCs must fight their way free of the murderer's cave, suddenly a dark and frenzied trap filled with unspeakable horrors, and put to rest to Mohrg once and for all.</p><p></p><p>Edit: Fixed a few spelling mistakes.</p></blockquote><p></p>
[QUOTE="Speaker, post: 985510, member: 6571"] [b]Mohrg[/b] A children's rhyme, East Erathia. [I]Murderer, Murderer, scratch scratch scratch,[/I] [I]With claws and teeth and bones to match,[/I] [I]Tear me to pieces, eat me up[/I] [I]One more victim, to fill your cup[/I] Unknown assailants have kidnapped a prominent and powerful cleric of a town. Through further research, the PCs will discover that the instigator of the attack was a Mohrg, which, along with a band of zombies, managed to paralyze the cleric and take her to a cave just outside of town. Inside the cave, the PCs will discover the grisly remnants of multiple killing sprees the Mohrg committed while alive. Rooms are filled with various grisly items collected by the Mohrg, and the bodies of his or her victims during life are scattered thought he complex. Eventually, the PCs will find the cleric, battered in a cell and bereft of his holy trappings. Questioning will reveal that the Mohrg took the cleric captive in order to give her to its master, a dark cleric who is even now gathering his fellows to sacrifice her to his dark god. The Mohrg fulfilled his part of the kidnapping in the hopes of attaining life once more through the dark cleric's magic. This facet revealed, the caves will be plunged into magical darkness. The dark cleric and his pet Mohrg have returned, along with a cohort of other dark worshippers. At the same time as the darkness spells are cast, the Morhg's victims from life will rise from the dead and join what is now a formidable army of zombies, the Mohrg, and dark clerics. The PCs must fight their way free of the murderer's cave, suddenly a dark and frenzied trap filled with unspeakable horrors, and put to rest to Mohrg once and for all. Edit: Fixed a few spelling mistakes. [/QUOTE]
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