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In an adventure called Dragon Heist I want only two things...
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<blockquote data-quote="pukunui" data-source="post: 8034440" data-attributes="member: 54629"><p>Yeah, they really blew the marketing on this one. Not just the name but the tag line, which claims the gold is yours for the taking ... except it’s not really because the adventure is quite heavy-handed about making sure the PCs obey the law and giving the money back to the city is the expected action should the PCs manage to get their hands on it.</p><p></p><p>A more accurate description of the adventure would be that it’s about stopping the chosen BBEG from pulling off a heist of the gold.</p><p></p><p>Considering that the adventure already removes agency and heavily railroads the players (see what happens if the PCs get the macguffin “too early”), I’m not sure that one more railroady bit would make that much difference.</p></blockquote><p></p>
[QUOTE="pukunui, post: 8034440, member: 54629"] Yeah, they really blew the marketing on this one. Not just the name but the tag line, which claims the gold is yours for the taking ... except it’s not really because the adventure is quite heavy-handed about making sure the PCs obey the law and giving the money back to the city is the expected action should the PCs manage to get their hands on it. A more accurate description of the adventure would be that it’s about stopping the chosen BBEG from pulling off a heist of the gold. Considering that the adventure already removes agency and heavily railroads the players (see what happens if the PCs get the macguffin “too early”), I’m not sure that one more railroady bit would make that much difference. [/QUOTE]
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In an adventure called Dragon Heist I want only two things...
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