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General Tabletop Discussion
Character Builds & Optimization
In an Essentials build a straitjacket?
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<blockquote data-quote="jasonbostwick" data-source="post: 5261922" data-attributes="member: 34924"><p>It was mentioned in an earlier preview that powers that have an assigned level are swappable - i.e., in the Wizard preview, "Hypnotism" is a 'Wizard Attack 1' so it can be swapped with other first level Wizard powers. "Magic Missile" has no level assigned, so it is a class feature.</p><p></p><p>The individual class structures of the new builds will decide what parts can be 'swapped' I suppose - though the way the first level of the Knight works makes me question how many powers it will get later on that work on the same framework as the PHB fighter.</p><p></p><p>One thing I can see being used to modify these new "straightjacket" builds later on is an alternate class-features system. I just got the Pathfinder RPG Advanced Player's Guide, and it has pages and pages of new class features that swap out the features of the base classes - Heroes of Shadow could offer new options to the Knight by saying something like "At level 1, you gain the Shadowy Aura power. This power replaces your Defender's Aura."</p></blockquote><p></p>
[QUOTE="jasonbostwick, post: 5261922, member: 34924"] It was mentioned in an earlier preview that powers that have an assigned level are swappable - i.e., in the Wizard preview, "Hypnotism" is a 'Wizard Attack 1' so it can be swapped with other first level Wizard powers. "Magic Missile" has no level assigned, so it is a class feature. The individual class structures of the new builds will decide what parts can be 'swapped' I suppose - though the way the first level of the Knight works makes me question how many powers it will get later on that work on the same framework as the PHB fighter. One thing I can see being used to modify these new "straightjacket" builds later on is an alternate class-features system. I just got the Pathfinder RPG Advanced Player's Guide, and it has pages and pages of new class features that swap out the features of the base classes - Heroes of Shadow could offer new options to the Knight by saying something like "At level 1, you gain the Shadowy Aura power. This power replaces your Defender's Aura." [/QUOTE]
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In an Essentials build a straitjacket?
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