Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
In appreciation of low-level adventuring
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 5969090" data-attributes="member: 14159"><p>Most fiction, and the real world, are nothing like James Bond and Die Hard movies.</p><p></p><p>In the actual Ian Fleming novels, it was noted that 00 agents normally have a very brief lifespan in the field, tending to die horribly (the real reason in the novels for Bond's womanizing and drinking is he figures he'll die soon anyway, so live it up). The dozens of adventures of the cinematic Bond is a huge outlier even in the source material. </p><p></p><p>In the real world, experienced spies (or soldiers, or police officers) tend to move into supervisory positions as they get more experienced. </p><p></p><p>We take talented combat veterans, and we promote them upstairs and give them higher level commands instead of keeping them on the front lines. The real-world answer is that we reward success with promotions that take people away from "adventuring", whether that's street level law-enforcement, field espionage, or front-line combat. Some people in some professions, like SWAT or Special Forces, or CIA Special Activities Division might last longer in the field with their skill, but getting promoted upstairs is the normal career path.</p><p></p><p>Historically, a great warrior would be more likely to rise to leadership of an army than to just be a high-powered freelancer. An ace cop or detective would be promoted to Sergeant, then Lieutenant, then Captain. He might be at the station dealing with patrolmen and detectives quite often, but would work very few cases himself and spend most of his time on paperwork. </p><p></p><p>This idea of the insanely skilled super warrior (or supercop, or superspy) who stays on the frontline for countless adventures is more a mid-to-late 20th century invention than anything rooted in reality (or fiction before the 1960's).</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 5969090, member: 14159"] Most fiction, and the real world, are nothing like James Bond and Die Hard movies. In the actual Ian Fleming novels, it was noted that 00 agents normally have a very brief lifespan in the field, tending to die horribly (the real reason in the novels for Bond's womanizing and drinking is he figures he'll die soon anyway, so live it up). The dozens of adventures of the cinematic Bond is a huge outlier even in the source material. In the real world, experienced spies (or soldiers, or police officers) tend to move into supervisory positions as they get more experienced. We take talented combat veterans, and we promote them upstairs and give them higher level commands instead of keeping them on the front lines. The real-world answer is that we reward success with promotions that take people away from "adventuring", whether that's street level law-enforcement, field espionage, or front-line combat. Some people in some professions, like SWAT or Special Forces, or CIA Special Activities Division might last longer in the field with their skill, but getting promoted upstairs is the normal career path. Historically, a great warrior would be more likely to rise to leadership of an army than to just be a high-powered freelancer. An ace cop or detective would be promoted to Sergeant, then Lieutenant, then Captain. He might be at the station dealing with patrolmen and detectives quite often, but would work very few cases himself and spend most of his time on paperwork. This idea of the insanely skilled super warrior (or supercop, or superspy) who stays on the frontline for countless adventures is more a mid-to-late 20th century invention than anything rooted in reality (or fiction before the 1960's). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
In appreciation of low-level adventuring
Top