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In Breland's Name: The Xen'Drik Expedition (rekick this mule)
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<blockquote data-quote="DrZombie" data-source="post: 2995192" data-attributes="member: 15640"><p>Oooh. A valenar elven scout-fighter.</p><p>I've been thinking about the concept for a bit. A valenar who rejects his heritage, and feels that, if the ancestors were great heroes, why can't he be one himself, without imitating an ancient forefather. He tries to get away from his destiny, and roams around, not being part of a warband. The problem is, the ancestor for wich he is named was an unconventional adventurer as well. Whatever he does, he can't shake the feeling that he's still walking in his ancestors shoes. So now he'll try going to xen'drik, to see for himself where his forefather lived. Ofcourse, should he get there, and be forced into a fight with giants, he'll still do the things is forefather did...</p><p></p><p></p><p>If anyone plays a noble, or an archeologist, or if an NPC wants a bodyguard, I'm allways up for playing a monk/rogue of house (deneith?), a protector, heir to the house but more interested in having adventures, chasing women and stealing treasure then in babysitting some oaf of a noble, or arranging family business. Xen'dric doesn't sound like a lot of fun, he doubts there will be a lot of women, but there might be some treasure. Besides, funds are running a bit low, and he doesn't want to borrow money from the House, knowing there will be strings attached.</p><p></p><p></p><p>And then there's allways the shifter barbarian/ranger. Sometimes I just love to smash the bad guys. Repeatedly. Severely. Without mercy. With a big axe. I know the big sword is better, but the axe is cooler. An old eldeen reaches scout, who's tribe was murdered by abberations. He tries to get away from it all, and hires out as a scout, having heard there is strange magic and powerfull artifacts hidden in Xen'dric, hoping to find <em>something</em> that will enable him to get revenge on those sick twisted beings that killed everyone he knows.</p><p></p><p></p><p>A kobold sorcerer/wizard. Muaahahahahaa. Hirstandantilus the great. Tremble before the might of the kobold, you big lunks. A small kobold with thoughts of grandeur. Humiliated, laughed at, but allways knowing he was special. He took a menial job at the university, cleaning, sweeping, working in the kitchen, studying the arcane marks on the blackboards before wiping them, uncomprehending, frustrated. Untill he was the butt of a student joke once too many, and lashed out with arcane energy. Now he adventures to get money to pay for his studies. </p><p>He's craving recognition, love, fame, but as a kobold that might be a little much. Or not? Maybe going on an expedition to Xen'dric will get him the fame and recognition he craves</p><p></p><p>Euuhm. Basically I just wanna play <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> hell I'll even the sorcerers' familiar if there's no other spot <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="DrZombie, post: 2995192, member: 15640"] Oooh. A valenar elven scout-fighter. I've been thinking about the concept for a bit. A valenar who rejects his heritage, and feels that, if the ancestors were great heroes, why can't he be one himself, without imitating an ancient forefather. He tries to get away from his destiny, and roams around, not being part of a warband. The problem is, the ancestor for wich he is named was an unconventional adventurer as well. Whatever he does, he can't shake the feeling that he's still walking in his ancestors shoes. So now he'll try going to xen'drik, to see for himself where his forefather lived. Ofcourse, should he get there, and be forced into a fight with giants, he'll still do the things is forefather did... If anyone plays a noble, or an archeologist, or if an NPC wants a bodyguard, I'm allways up for playing a monk/rogue of house (deneith?), a protector, heir to the house but more interested in having adventures, chasing women and stealing treasure then in babysitting some oaf of a noble, or arranging family business. Xen'dric doesn't sound like a lot of fun, he doubts there will be a lot of women, but there might be some treasure. Besides, funds are running a bit low, and he doesn't want to borrow money from the House, knowing there will be strings attached. And then there's allways the shifter barbarian/ranger. Sometimes I just love to smash the bad guys. Repeatedly. Severely. Without mercy. With a big axe. I know the big sword is better, but the axe is cooler. An old eldeen reaches scout, who's tribe was murdered by abberations. He tries to get away from it all, and hires out as a scout, having heard there is strange magic and powerfull artifacts hidden in Xen'dric, hoping to find [I]something[/I] that will enable him to get revenge on those sick twisted beings that killed everyone he knows. A kobold sorcerer/wizard. Muaahahahahaa. Hirstandantilus the great. Tremble before the might of the kobold, you big lunks. A small kobold with thoughts of grandeur. Humiliated, laughed at, but allways knowing he was special. He took a menial job at the university, cleaning, sweeping, working in the kitchen, studying the arcane marks on the blackboards before wiping them, uncomprehending, frustrated. Untill he was the butt of a student joke once too many, and lashed out with arcane energy. Now he adventures to get money to pay for his studies. He's craving recognition, love, fame, but as a kobold that might be a little much. Or not? Maybe going on an expedition to Xen'dric will get him the fame and recognition he craves Euuhm. Basically I just wanna play :) hell I'll even the sorcerers' familiar if there's no other spot :D [/QUOTE]
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