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General Tabletop Discussion
*Dungeons & Dragons
In-Combat Healing: How and Why?
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<blockquote data-quote="Tony Vargas" data-source="post: 7622908" data-attributes="member: 996"><p>I'm not sure I agree that's what's going on: It may be more a matter of casters having better things to do with their high level spells than heal up a damage sponge significantly, rather than just stand him up with a low-level slot, tempting the monster to waste another round knocking him down again. Yes, the damage sponge may lose actions or get killed, but you can always wring him out on the next short rest or just get a new one. </p><p></p><p>(oh and that trick about putting a sponge in the microwave to disinfect it - doesn't work on damage sponges, can even get a little messy)</p><p></p><p> There's also effectiveness that doesn't readily map to hps (DPR/healing) but can still turn an encounter or a whole session or adventuring objective. </p><p></p><p> Or healing just doesn't heal /enough/ to be worth the slot cost? Relative to what other spells can do when you can cast spontaneously, that is. Healing has the opportunity cost of /everything else you might cast with that slot/. </p><p></p><p> ::Hrm::fast::cough::combat::wheeze::</p><p></p><p> Potentially, depending on how the numbers don't add up - bit like Overkill, really... OK, exactly Overkill, but on the monsters' side of the damage-trading economy.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7622908, member: 996"] I'm not sure I agree that's what's going on: It may be more a matter of casters having better things to do with their high level spells than heal up a damage sponge significantly, rather than just stand him up with a low-level slot, tempting the monster to waste another round knocking him down again. Yes, the damage sponge may lose actions or get killed, but you can always wring him out on the next short rest or just get a new one. (oh and that trick about putting a sponge in the microwave to disinfect it - doesn't work on damage sponges, can even get a little messy) There's also effectiveness that doesn't readily map to hps (DPR/healing) but can still turn an encounter or a whole session or adventuring objective. Or healing just doesn't heal /enough/ to be worth the slot cost? Relative to what other spells can do when you can cast spontaneously, that is. Healing has the opportunity cost of /everything else you might cast with that slot/. ::Hrm::fast::cough::combat::wheeze:: Potentially, depending on how the numbers don't add up - bit like Overkill, really... OK, exactly Overkill, but on the monsters' side of the damage-trading economy. [/QUOTE]
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In-Combat Healing: How and Why?
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