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In Defence of D&D: The "Good Enough" System
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<blockquote data-quote="MarkChevallier" data-source="post: 5787404" data-attributes="member: 55538"><p>Well, apologies, but I really am not intending to annoy you, I'm just trying to clarify my point. If it's my point that's annoying you, well, I'm sorry, but it is what it is. We can disagree without becoming annoyed at each other, I hope?</p><p></p><p></p><p></p><p>I agree, 5E shouldn't be a bad game! It should be a good game, an enjoyable game! And with the extra options, tunable to your taste.</p><p></p><p>Of course people with different preferences need different game rules to realise those preferences completely. One game, without optional rules, but everyone finding it great? There are enough raging debates here on this very forum, that I think that's just not going to happen. People have differences of opinion and taste, that's natural and healthy. These same people all used to be in the same broad tent of D&D players, and now they're not; their opinions are unlikely to change to match the system that you make, even if it's great at the things it does! Otherwise 4E, which is great at the things it does, wouldn't have been followed by a split in the playerbase. One game can't be all things to all people without options that they can select to make it work for them.</p></blockquote><p></p>
[QUOTE="MarkChevallier, post: 5787404, member: 55538"] Well, apologies, but I really am not intending to annoy you, I'm just trying to clarify my point. If it's my point that's annoying you, well, I'm sorry, but it is what it is. We can disagree without becoming annoyed at each other, I hope? I agree, 5E shouldn't be a bad game! It should be a good game, an enjoyable game! And with the extra options, tunable to your taste. Of course people with different preferences need different game rules to realise those preferences completely. One game, without optional rules, but everyone finding it great? There are enough raging debates here on this very forum, that I think that's just not going to happen. People have differences of opinion and taste, that's natural and healthy. These same people all used to be in the same broad tent of D&D players, and now they're not; their opinions are unlikely to change to match the system that you make, even if it's great at the things it does! Otherwise 4E, which is great at the things it does, wouldn't have been followed by a split in the playerbase. One game can't be all things to all people without options that they can select to make it work for them. [/QUOTE]
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In Defence of D&D: The "Good Enough" System
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