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General Tabletop Discussion
D&D Older Editions
In Defense of 4E - a New Campaign Perspective
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<blockquote data-quote="The Crimson Binome" data-source="post: 7555481" data-attributes="member: 6775031"><p>There's a difference between playing in good faith, and playing to design intent. You can't blame anyone for not playing in good faith, when they bought the books and spent a year of their life trying to make sense of rules that seemed to defy all logic.</p><p></p><p>For many people, 4E represented an entirely new type of game, which they'd never seen before. Previous editions all worked by process simulation. Even competitors, like Palladium Fantasy and GURPS, were much the same. How would anyone even know to treat 4E as a genre-emulation engine, if they'd never encountered one before?</p><p>Based on everything I'd seen of the world, the dwarves should have been able to hold their own, for at least a few rounds, with the PCs as a deciding factor that let them prevail. I guess I should have stopped and explicitly asked the DM whether or not they were minions? That's not something I would ever have considered. In any other game, that would be meta-gaming.</p><p>It would have been more helpful if that umbrella had been labelled, so I'd known what to expect. Labelling it as D&D was mis-leading, since that label was already well-established for a series of process-sim RPGs.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7555481, member: 6775031"] There's a difference between playing in good faith, and playing to design intent. You can't blame anyone for not playing in good faith, when they bought the books and spent a year of their life trying to make sense of rules that seemed to defy all logic. For many people, 4E represented an entirely new type of game, which they'd never seen before. Previous editions all worked by process simulation. Even competitors, like Palladium Fantasy and GURPS, were much the same. How would anyone even know to treat 4E as a genre-emulation engine, if they'd never encountered one before? Based on everything I'd seen of the world, the dwarves should have been able to hold their own, for at least a few rounds, with the PCs as a deciding factor that let them prevail. I guess I should have stopped and explicitly asked the DM whether or not they were minions? That's not something I would ever have considered. In any other game, that would be meta-gaming. It would have been more helpful if that umbrella had been labelled, so I'd known what to expect. Labelling it as D&D was mis-leading, since that label was already well-established for a series of process-sim RPGs. [/QUOTE]
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