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General Tabletop Discussion
D&D Older Editions
In Defense of 4E - a New Campaign Perspective
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<blockquote data-quote="Marshall" data-source="post: 7555697" data-attributes="member: 765"><p>There are two things here that demolish this argument.</p><p>1. Your DM was an Ass. Giving your party a bunch of minions and then immediately hitting them with a minion clearing ability is a waste of time, resources and player investment.</p><p></p><p>2. You are pedantic and flatly choosing to ignore everything but "1 hp". Minions dont take "incidental" damage, they dont take "miss" damage. They are only affected by hits, directed auto-damage and damaging zones/auras by the rules. So no, your miners arent going to die from a stubbed toe or a bee sting just like you dont roll random damage every morning from your PCs use of cutlery or nightly mosquitos. So if you want to rule that every Ogre minion is the glass-jawed runt that went down with one punch in every middle school yard brawl, go ahead, but dont even try to pretend thats any different than the deathly fear of housecats that every Thief, Wizard and NPC had in any other edition.</p></blockquote><p></p>
[QUOTE="Marshall, post: 7555697, member: 765"] There are two things here that demolish this argument. 1. Your DM was an Ass. Giving your party a bunch of minions and then immediately hitting them with a minion clearing ability is a waste of time, resources and player investment. 2. You are pedantic and flatly choosing to ignore everything but "1 hp". Minions dont take "incidental" damage, they dont take "miss" damage. They are only affected by hits, directed auto-damage and damaging zones/auras by the rules. So no, your miners arent going to die from a stubbed toe or a bee sting just like you dont roll random damage every morning from your PCs use of cutlery or nightly mosquitos. So if you want to rule that every Ogre minion is the glass-jawed runt that went down with one punch in every middle school yard brawl, go ahead, but dont even try to pretend thats any different than the deathly fear of housecats that every Thief, Wizard and NPC had in any other edition. [/QUOTE]
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