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In Defense of 4E - a New Campaign Perspective
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<blockquote data-quote="MwaO" data-source="post: 7607999" data-attributes="member: 12749"><p>Err, that's not exactly what the person was talking about. Basically, if you're using an at-will, you should be able to defeat low level creatures really fast. That's what happens in real life when a martial arts sensei goes up against someone with minimal combat training. The martial artist takes them down really fast, because they don't even know what's going on.</p><p></p><p>In any case...</p><p></p><p></p><p>The decision is automatically made by the DM based on the PC's level. High level fight? Minion. Low level fight? Standard. Done. An 8th level Standard Ogre Savage as an example is the same creature as a 16th level Ogre Bludgeoneer. Against a 16th level party, the 8th level has a +13 vs AC attack. A 16th level PC likely has at least a 31 AC, 33 if a Defender, so the presence of an 8th level Standard is kind of pointless. It isn't hitting anything. The Bludgeoneer on the other hand has a +21. So it hits the party on somewhere between 10-12 on the die roll.</p><p></p><p>Why doesn't the Bludgeoneer have Angry Smash? For roughly the same reasons you won't see a typical Sensei try a risky move against a world champion level martial artist — not only does the Sensei expect that the champ has seen it, but the risk is incredibly high that it opens up the Sensei to defeat. Similarly, the Bludgeoneer realizes it is hopelessly outclassed and does low risk, defensive swings that don't do a lot on a hit. But at least, it maybe survives until the next round.</p><p></p><p>The Sensei here can be represented as a Solo or Elite(going up against a low level PC), a Standard(going up against a similarly talented mid-level PC or against another Sensei) or a Minion(going up against a high-level PC/world champion). And if you watch how that actually happens in reality, that's what really happens. Rousey defeated a couple of opponents in D&D time while unarmed as an example with one 'hit', with her opponents literally knowing exactly what she was going to try to do to them, yet being unable to stop it. They weren't minions against other opponents, but they were against her.</p><p></p><p>Example of Rousey defeating someone in 12 seconds:</p><p><a href="https://www.youtube.com/watch?v=lv3wBntoJk8" target="_blank">https://www.youtube.com/watch?v=lv3wBntoJk8</a></p></blockquote><p></p>
[QUOTE="MwaO, post: 7607999, member: 12749"] Err, that's not exactly what the person was talking about. Basically, if you're using an at-will, you should be able to defeat low level creatures really fast. That's what happens in real life when a martial arts sensei goes up against someone with minimal combat training. The martial artist takes them down really fast, because they don't even know what's going on. In any case... The decision is automatically made by the DM based on the PC's level. High level fight? Minion. Low level fight? Standard. Done. An 8th level Standard Ogre Savage as an example is the same creature as a 16th level Ogre Bludgeoneer. Against a 16th level party, the 8th level has a +13 vs AC attack. A 16th level PC likely has at least a 31 AC, 33 if a Defender, so the presence of an 8th level Standard is kind of pointless. It isn't hitting anything. The Bludgeoneer on the other hand has a +21. So it hits the party on somewhere between 10-12 on the die roll. Why doesn't the Bludgeoneer have Angry Smash? For roughly the same reasons you won't see a typical Sensei try a risky move against a world champion level martial artist — not only does the Sensei expect that the champ has seen it, but the risk is incredibly high that it opens up the Sensei to defeat. Similarly, the Bludgeoneer realizes it is hopelessly outclassed and does low risk, defensive swings that don't do a lot on a hit. But at least, it maybe survives until the next round. The Sensei here can be represented as a Solo or Elite(going up against a low level PC), a Standard(going up against a similarly talented mid-level PC or against another Sensei) or a Minion(going up against a high-level PC/world champion). And if you watch how that actually happens in reality, that's what really happens. Rousey defeated a couple of opponents in D&D time while unarmed as an example with one 'hit', with her opponents literally knowing exactly what she was going to try to do to them, yet being unable to stop it. They weren't minions against other opponents, but they were against her. Example of Rousey defeating someone in 12 seconds: [url]https://www.youtube.com/watch?v=lv3wBntoJk8[/url] [/QUOTE]
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