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General Tabletop Discussion
*Dungeons & Dragons
In Defense of Milestone Leveling
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<blockquote data-quote="the Jester" data-source="post: 7572248" data-attributes="member: 1210"><p>I mean, you <em>could</em> do that, but you're sort of pushing into story-based awards any time you do. In your hypothetical situation, a group could get no xp at all for engaging with all three factions, taking on all three assignments, and working on all three without actually completing any. One of the joys of sandbox play, to me, is all the dangling plot threads that pcs leave behind them everywhere they go. Milestone xp seems like it would force the pcs clean a lot of those up in order to gain xp. </p><p></p><p>But yes, you <em>can</em> use milestone xp in a sandbox. I just feel that the very concept of milestones results in a strong push toward more story-based play. And while there's nothing wrong with that, it's not my preference.</p></blockquote><p></p>
[QUOTE="the Jester, post: 7572248, member: 1210"] I mean, you [i]could[/i] do that, but you're sort of pushing into story-based awards any time you do. In your hypothetical situation, a group could get no xp at all for engaging with all three factions, taking on all three assignments, and working on all three without actually completing any. One of the joys of sandbox play, to me, is all the dangling plot threads that pcs leave behind them everywhere they go. Milestone xp seems like it would force the pcs clean a lot of those up in order to gain xp. But yes, you [i]can[/i] use milestone xp in a sandbox. I just feel that the very concept of milestones results in a strong push toward more story-based play. And while there's nothing wrong with that, it's not my preference. [/QUOTE]
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In Defense of Milestone Leveling
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