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General Tabletop Discussion
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In Defense of Milestone Leveling
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<blockquote data-quote="Swarmkeeper" data-source="post: 7573109" data-attributes="member: 6921763"><p>I've been having a similar internal dialog about XP and leveling. I agree that Milestone leveling seems to be "leveling by DM fiat". In my campaigns, I'm awarding XP for many things including: defeating monsters (not necessarily just killing them), discovering plot elements, successful social interactions, thwarting traps and solving puzzles, and completing quests. Perhaps this, too, is "leveling by DM fiat" but just on a more granular level. In fact, maybe anything that is not 1. pure XP for killing enemies or 2. leveling for participating in a set number of sessions is some form of DM fiat leveling.</p><p></p><p>In our future campaigns, I think I will dabble with session participation leveling - I just need to find something that works well. Maybe by Tiers: 2 sessions to level up in Tier 1; 4 sessions to level up to/within Tier 2; 6 sessions to level up to/within Tier 3; 8 sessions to level up to/within Tier 4. Of course, that means 98 sessions to get from 1 to 20... so probably need to think that over a bit more. I could assign each session a set XP to make it a but more "milestoney" - but that will only work if I want all PCs to be the same level.</p><p></p><p>In any case, I think any and all permutations of XP/leveling can work, as long as the DM makes it clear at Session 0.</p></blockquote><p></p>
[QUOTE="Swarmkeeper, post: 7573109, member: 6921763"] I've been having a similar internal dialog about XP and leveling. I agree that Milestone leveling seems to be "leveling by DM fiat". In my campaigns, I'm awarding XP for many things including: defeating monsters (not necessarily just killing them), discovering plot elements, successful social interactions, thwarting traps and solving puzzles, and completing quests. Perhaps this, too, is "leveling by DM fiat" but just on a more granular level. In fact, maybe anything that is not 1. pure XP for killing enemies or 2. leveling for participating in a set number of sessions is some form of DM fiat leveling. In our future campaigns, I think I will dabble with session participation leveling - I just need to find something that works well. Maybe by Tiers: 2 sessions to level up in Tier 1; 4 sessions to level up to/within Tier 2; 6 sessions to level up to/within Tier 3; 8 sessions to level up to/within Tier 4. Of course, that means 98 sessions to get from 1 to 20... so probably need to think that over a bit more. I could assign each session a set XP to make it a but more "milestoney" - but that will only work if I want all PCs to be the same level. In any case, I think any and all permutations of XP/leveling can work, as long as the DM makes it clear at Session 0. [/QUOTE]
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