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In Defense of the Lore Wizard
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<blockquote data-quote="Dualazi" data-source="post: 7032200" data-attributes="member: 6855537"><p>The answer to your question about how many fights start at a mile is "a lot more often with this option". If the wizard is willing to nova for it, then even large groups of enemies can be decimated from afar. You've also hit the nail on the head when you say neither team is really going to be stoked about this development. It's a corner case, but it's not like there aren't more common-use options to drop back to when mile-sniping isn't available.</p><p></p><p>Also, 11 force damage isn't bad. Average damage on fireball is 28, 31.5 if cast at 4th level. The loremaster gets to hit 39 damage with that cast, while also conserving the more valuable 4th level spell slot for other use.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 7032200, member: 6855537"] The answer to your question about how many fights start at a mile is "a lot more often with this option". If the wizard is willing to nova for it, then even large groups of enemies can be decimated from afar. You've also hit the nail on the head when you say neither team is really going to be stoked about this development. It's a corner case, but it's not like there aren't more common-use options to drop back to when mile-sniping isn't available. Also, 11 force damage isn't bad. Average damage on fireball is 28, 31.5 if cast at 4th level. The loremaster gets to hit 39 damage with that cast, while also conserving the more valuable 4th level spell slot for other use. [/QUOTE]
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