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In Defense of the Lore Wizard
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<blockquote data-quote="Tony Vargas" data-source="post: 7179124" data-attributes="member: 996"><p>Still dynamic and 5e-Sorcerer-y</p><p></p><p>Maybe: </p><p></p><p><strong>Spell Secrets</strong></p><p>At 2nd level, you master the first in a series of arcane secrets uncovered by your extensive studies. When you prepare your spells, you introduce a variation into one or more of them to produce different damage types and require different saving throws.</p><p> . When you Prepare a spell that normally the deals acid, cold, fire, force, lightning, necrotic, radiant, or thunder damage, you can substitute that damage type with one other type from that list (you can change only one damage type per casting of a spell). Each time you cast the altered spell with a slot the spell deals the alternate damage type you chose. You replace one energy type for another by altering the spell’s formula as you prepare it, if you want to be able to cast the same spell with either of two energy types you can prepare it again with a different type.</p><p> . When you prepare a spell that requires a saving throw, you can change the saving throw from one ability score to another of your choice. Each time you cast the altered spell with a slot the spell requires a save using the stat you chose. You replace one save for another by altering the spell’s formula as you prepare it, if you want to be able to cast the same spell with either of two possible saving throws you can prepare it again with a different formual.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7179124, member: 996"] Still dynamic and 5e-Sorcerer-y Maybe: [B]Spell Secrets[/B] At 2nd level, you master the first in a series of arcane secrets uncovered by your extensive studies. When you prepare your spells, you introduce a variation into one or more of them to produce different damage types and require different saving throws. . When you Prepare a spell that normally the deals acid, cold, fire, force, lightning, necrotic, radiant, or thunder damage, you can substitute that damage type with one other type from that list (you can change only one damage type per casting of a spell). Each time you cast the altered spell with a slot the spell deals the alternate damage type you chose. You replace one energy type for another by altering the spell’s formula as you prepare it, if you want to be able to cast the same spell with either of two energy types you can prepare it again with a different type. . When you prepare a spell that requires a saving throw, you can change the saving throw from one ability score to another of your choice. Each time you cast the altered spell with a slot the spell requires a save using the stat you chose. You replace one save for another by altering the spell’s formula as you prepare it, if you want to be able to cast the same spell with either of two possible saving throws you can prepare it again with a different formual. [/QUOTE]
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