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In Defense of the Lore Wizard
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<blockquote data-quote="ro" data-source="post: 7180546" data-attributes="member: 6890747"><p>Spell preparation takes "at least one minute per spell level for each spell on your list." If a Lore Wizard were required to prepare spell variations on already prepared spells, it would make sense that he could do so in less time than one minute per spell level of the spell. It is worth noting that the premise of the class is that he knows how to do this without the difficulty of relearning a new spell.</p><p></p><p>Maybe changing the damage or save type could take one round per level of the spell.</p><p></p><p>Alternatively:</p><p></p><p>There are eight different damage type options, and six save types, each spell having one already. To change a spell save, it could take an extra minute per spell level to prepare all six saves. To change a damage type, it could take a minute per spell level to prepare all eight damage types. (Damage is apparently easier to change than save type.)</p><p></p><p>In this case, spell prep takes longer, but the use of the ability in combat is just as available as the original because all varieties are prepared.</p></blockquote><p></p>
[QUOTE="ro, post: 7180546, member: 6890747"] Spell preparation takes "at least one minute per spell level for each spell on your list." If a Lore Wizard were required to prepare spell variations on already prepared spells, it would make sense that he could do so in less time than one minute per spell level of the spell. It is worth noting that the premise of the class is that he knows how to do this without the difficulty of relearning a new spell. Maybe changing the damage or save type could take one round per level of the spell. Alternatively: There are eight different damage type options, and six save types, each spell having one already. To change a spell save, it could take an extra minute per spell level to prepare all six saves. To change a damage type, it could take a minute per spell level to prepare all eight damage types. (Damage is apparently easier to change than save type.) In this case, spell prep takes longer, but the use of the ability in combat is just as available as the original because all varieties are prepared. [/QUOTE]
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