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General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="RainOfSteel" data-source="post: 5617546" data-attributes="member: 24460"><p>Before right now, I had never heard of this.</p><p></p><p>This if fundamentally incorrect. No house-ruling is <em>required</em>. The author just wants to in order to create an explainable power-milieu association. There is a difference.</p><p></p><p>The author then covers that exact thing, stating that you don't have to house-rule, and follows it up with:</p><p>This is also rather flimsy. You can easily carry on with role-playing whenever you want, in or out of combat, regardless of the mechanics. Pretending Role-Playing is somehow dependent on the mechanics asserts that Role-Playing is based on Roll-Playing and I don't buy that.</p><p></p><p>Perhaps the author can only experience role-playing through fully milieu-explainable mechanics in all aspects of the played character, and 4e doesn't do that. If 4e's particular format doesn't connect well for the author, that does not establish that the author's views are necessarily correct for anyone else.</p><p></p><p>Perhaps there is some dissociation involved in 4e's mechanics. Exactly how much that affects Role-Playing is up to those playing.</p></blockquote><p></p>
[QUOTE="RainOfSteel, post: 5617546, member: 24460"] Before right now, I had never heard of this. This if fundamentally incorrect. No house-ruling is [i]required[/i]. The author just wants to in order to create an explainable power-milieu association. There is a difference. The author then covers that exact thing, stating that you don't have to house-rule, and follows it up with: This is also rather flimsy. You can easily carry on with role-playing whenever you want, in or out of combat, regardless of the mechanics. Pretending Role-Playing is somehow dependent on the mechanics asserts that Role-Playing is based on Roll-Playing and I don't buy that. Perhaps the author can only experience role-playing through fully milieu-explainable mechanics in all aspects of the played character, and 4e doesn't do that. If 4e's particular format doesn't connect well for the author, that does not establish that the author's views are necessarily correct for anyone else. Perhaps there is some dissociation involved in 4e's mechanics. Exactly how much that affects Role-Playing is up to those playing. [/QUOTE]
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In Defense of the Theory of Dissociated Mechanics
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