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General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="wrecan" data-source="post: 5619493" data-attributes="member: 64825"><p>I don't think the game needs to repeat the same explanation in multiple places, particularly if the explanation works equally well for all of them, which it does.</p><p></p><p>At any rate, now you're simply quibbling with the editing because, clearly, if the same sentence about martial dailies on PHB 54 were also placed into the section on martial encounters and monstrous powers, you'd deem those mechanics no longer disassociated.</p><p></p><p></p><p>"Satisfaction" is a matter of opinion. I found it perfectly satisfying. Others don't. Some people find the explanation for why a hero can fall 40 feet with complete confidence that he will survive (because he has more hp than can be caused by an 40-foot fall) dissatisfying. Others don't have a problem with it.</p><p></p><p>Which brings us back to the issue being, not that 4e's mechanics are disassociated or abstracted, or what have-you, but that individual people don't like 4e because it exceeds their threshold for abstraction/disassociation in specific cases, just as other people have been turned off to prior editions of D&D due to the abstractions and/or disassociation related to hit points, levels, and other abstract mechanics.</p></blockquote><p></p>
[QUOTE="wrecan, post: 5619493, member: 64825"] I don't think the game needs to repeat the same explanation in multiple places, particularly if the explanation works equally well for all of them, which it does. At any rate, now you're simply quibbling with the editing because, clearly, if the same sentence about martial dailies on PHB 54 were also placed into the section on martial encounters and monstrous powers, you'd deem those mechanics no longer disassociated. "Satisfaction" is a matter of opinion. I found it perfectly satisfying. Others don't. Some people find the explanation for why a hero can fall 40 feet with complete confidence that he will survive (because he has more hp than can be caused by an 40-foot fall) dissatisfying. Others don't have a problem with it. Which brings us back to the issue being, not that 4e's mechanics are disassociated or abstracted, or what have-you, but that individual people don't like 4e because it exceeds their threshold for abstraction/disassociation in specific cases, just as other people have been turned off to prior editions of D&D due to the abstractions and/or disassociation related to hit points, levels, and other abstract mechanics. [/QUOTE]
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