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General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="pawsplay" data-source="post: 5619841" data-attributes="member: 15538"><p>Thank you for clarifying your position. I definitely disagree with you. You are using dissociated in two entirely different senses.</p><p></p><p>Alexandrian: Decisions are dissociated from the characters and events in the game.</p><p>You: A specific choice of how a combat mechanic should be implemented has little or no "association" with how I would like it to be. The outcome of my action is not resolved according to how I would like it to be. </p><p></p><p>In the "shut up and roll a d20 already" version, you can still feint. It is just not mechanically distinct from not feinting. Even though you can have a Strength of 10 or 11 in D&D but not something in between, does not mean there are no people with Strength scores between 10 and 11; they just all receive a 10, or an 11. </p><p></p><p>Allowing someone to "shoot for the eyes" in D&D isn't less dissociative, it's opening up a whole can of worms that could easily break the system if you don't come up with really good checks and balances. It is likely more dissociative. Dozens of orcs and elves would line up, and all shoot at each other, either striking the eyes or throat, or missing altogether. </p><p></p><p>I think your argument is based on what is known in formal logic as equivocation. Simply because the word "dissociative" can be inserted into each context does not mean the same thing is being discussed.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5619841, member: 15538"] Thank you for clarifying your position. I definitely disagree with you. You are using dissociated in two entirely different senses. Alexandrian: Decisions are dissociated from the characters and events in the game. You: A specific choice of how a combat mechanic should be implemented has little or no "association" with how I would like it to be. The outcome of my action is not resolved according to how I would like it to be. In the "shut up and roll a d20 already" version, you can still feint. It is just not mechanically distinct from not feinting. Even though you can have a Strength of 10 or 11 in D&D but not something in between, does not mean there are no people with Strength scores between 10 and 11; they just all receive a 10, or an 11. Allowing someone to "shoot for the eyes" in D&D isn't less dissociative, it's opening up a whole can of worms that could easily break the system if you don't come up with really good checks and balances. It is likely more dissociative. Dozens of orcs and elves would line up, and all shoot at each other, either striking the eyes or throat, or missing altogether. I think your argument is based on what is known in formal logic as equivocation. Simply because the word "dissociative" can be inserted into each context does not mean the same thing is being discussed. [/QUOTE]
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In Defense of the Theory of Dissociated Mechanics
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