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In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="Imaro" data-source="post: 5619872" data-attributes="member: 48965"><p>First, I don't necessarily accept it for dailies... as was commented earlier in this thread, the very setup of the mechanics make this explanation unsatisfactory (though I do give the designer/developers props for at least making a half-hearted attempt to provide something in the way of association to the game world for them.). But the reason given doesn't line up logically with the in-game world and thus doesn't really associate with anything. It's the same disassociation that arises if one tries to claim hit points are all physical damage. You can do it but the logic breaks down and the fictional association rings false if you try to only define them in a physical sense.</p><p> </p><p>Second, without there being something to actually associate these mechanics with in the game world... they are still disassociated. Now the fact that they are disassociated mechanics doesn't mean I can't willy nilly associate them with something which is what you are doing here (and what many 4e fans claim is one of the reasons that they enjoy 4e)... but that doesn't make the mechanics as presented in the book any more or less dissassociative without having some kind of association to the in-game fiction. All you've done is decided on an association you are happy with, but it is not one stated in the books.</p></blockquote><p></p>
[QUOTE="Imaro, post: 5619872, member: 48965"] First, I don't necessarily accept it for dailies... as was commented earlier in this thread, the very setup of the mechanics make this explanation unsatisfactory (though I do give the designer/developers props for at least making a half-hearted attempt to provide something in the way of association to the game world for them.). But the reason given doesn't line up logically with the in-game world and thus doesn't really associate with anything. It's the same disassociation that arises if one tries to claim hit points are all physical damage. You can do it but the logic breaks down and the fictional association rings false if you try to only define them in a physical sense. Second, without there being something to actually associate these mechanics with in the game world... they are still disassociated. Now the fact that they are disassociated mechanics doesn't mean I can't willy nilly associate them with something which is what you are doing here (and what many 4e fans claim is one of the reasons that they enjoy 4e)... but that doesn't make the mechanics as presented in the book any more or less dissassociative without having some kind of association to the in-game fiction. All you've done is decided on an association you are happy with, but it is not one stated in the books. [/QUOTE]
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