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General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="Crazy Jerome" data-source="post: 5619890" data-attributes="member: 54877"><p>I think the problem is that other abstractions, already common and accepted, get in the way here. For example, D&D has never much modeled "fatigue" from your positive actions. Sure, some of it is rolled up into hit points, and several versions have had various conditions or modifiers the DM can impose when they seem appropriate, but there traditionally hasn't been much emphasis on individual actions.</p><p> </p><p>So consider the modern sports fencer. They routinely lunge 75% to 80% of their maximum lunge, in practice and bouts. Why don't they do more? Because the energy expenditure, recovery time, and other risks are incredible for that last little bit. Even Olympic caliber epee fencers can't routinely lunge 90% to 100%, and those folks are in unbelievable shape and very efficient in their movements. But very rarely, they risk it, because they make a split second determination that <strong>right now</strong> it will make the difference between success and failure. Note that a huge part of this determination is what they opponent happens to be doing.</p><p> </p><p>So this makes me wonder exactly what kind of handling issues people would be willing to accept in order for "dailies" to be more flexible? Is it worth it, from the handling perspective, to perhaps say that a martial character gets each "daily" 5 or 7 or whatever times per week, and after that, they need time for muscle fatigue to recoup?</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5619890, member: 54877"] I think the problem is that other abstractions, already common and accepted, get in the way here. For example, D&D has never much modeled "fatigue" from your positive actions. Sure, some of it is rolled up into hit points, and several versions have had various conditions or modifiers the DM can impose when they seem appropriate, but there traditionally hasn't been much emphasis on individual actions. So consider the modern sports fencer. They routinely lunge 75% to 80% of their maximum lunge, in practice and bouts. Why don't they do more? Because the energy expenditure, recovery time, and other risks are incredible for that last little bit. Even Olympic caliber epee fencers can't routinely lunge 90% to 100%, and those folks are in unbelievable shape and very efficient in their movements. But very rarely, they risk it, because they make a split second determination that [B]right now[/B] it will make the difference between success and failure. Note that a huge part of this determination is what they opponent happens to be doing. So this makes me wonder exactly what kind of handling issues people would be willing to accept in order for "dailies" to be more flexible? Is it worth it, from the handling perspective, to perhaps say that a martial character gets each "daily" 5 or 7 or whatever times per week, and after that, they need time for muscle fatigue to recoup? [/QUOTE]
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