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In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="billd91" data-source="post: 5620673" data-attributes="member: 3400"><p>I think you have to examine why you see those criticisms and then ask why 4e receives them, and compare to previous editions.</p><p></p><p>Previous editions got criticized about spamming attacks because critics thought there wasn't much variety other than standing toe to toe and slugging it out, spamming the best single attack (or attack as modified by a feat or maneuver like trip). 4e is on the receiving end of spamming, as I've seen the critique, because combat grinds longer and once you've burned through your encounter powers and dailies you want to fire off, you're back to spamming your best at-will through a buttload of monster hit points. And I think that criticism takes on a particular tone because the claim during design was that they didn't <strong>want</strong> there to be spamming and the initial buzz was that it was 'fixed'. Since then, solo hit points have been reduced somewhat, but they're still high and some players probably still feel the grind.</p><p></p><p>The criticism about not being able to spam in 4e is more directed at artificial-looking restrictions on the number of times a particular power can be used and how that really fits in with the PC perspective. In the case of encounter martial powers, I can totally see why they have a once/encounter use. They're akin to a surprise move that, once used, opponents can be wary of. I can accept that, though I don't really think they were sold that way, or at least I never felt they communicated it that way. And that may be a limit with some of the way the rules have been presented. It's the dailies that this criticism, I think, is mainly directed at. And I generally agree with it. I'd prefer a bit more choice about how dailies are designed and triggered to offer up more narrative choices to the player... including using one of the dailies more than once, even if at the expense of not using a different daily at all.</p><p></p><p>With these in mind, I really don't see it as 4e being screwed coming or going. The roots of the criticisms are, I think, sufficiently different. Nuance is important.</p></blockquote><p></p>
[QUOTE="billd91, post: 5620673, member: 3400"] I think you have to examine why you see those criticisms and then ask why 4e receives them, and compare to previous editions. Previous editions got criticized about spamming attacks because critics thought there wasn't much variety other than standing toe to toe and slugging it out, spamming the best single attack (or attack as modified by a feat or maneuver like trip). 4e is on the receiving end of spamming, as I've seen the critique, because combat grinds longer and once you've burned through your encounter powers and dailies you want to fire off, you're back to spamming your best at-will through a buttload of monster hit points. And I think that criticism takes on a particular tone because the claim during design was that they didn't [b]want[/b] there to be spamming and the initial buzz was that it was 'fixed'. Since then, solo hit points have been reduced somewhat, but they're still high and some players probably still feel the grind. The criticism about not being able to spam in 4e is more directed at artificial-looking restrictions on the number of times a particular power can be used and how that really fits in with the PC perspective. In the case of encounter martial powers, I can totally see why they have a once/encounter use. They're akin to a surprise move that, once used, opponents can be wary of. I can accept that, though I don't really think they were sold that way, or at least I never felt they communicated it that way. And that may be a limit with some of the way the rules have been presented. It's the dailies that this criticism, I think, is mainly directed at. And I generally agree with it. I'd prefer a bit more choice about how dailies are designed and triggered to offer up more narrative choices to the player... including using one of the dailies more than once, even if at the expense of not using a different daily at all. With these in mind, I really don't see it as 4e being screwed coming or going. The roots of the criticisms are, I think, sufficiently different. Nuance is important. [/QUOTE]
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