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General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="JamesonCourage" data-source="post: 5623133" data-attributes="member: 6668292"><p>Thus, the in-game difference that can be learned (via proper Knowledges or experience), explored (trying to learn the knowledge, experimenting, etc.), or observed (watching how they interact within an anti-magic field, for example). This makes this mechanics different within the game world, thus they are not dissociated.</p><p></p><p></p><p></p><p>As someone who didn't buy, download, or play with splats, I might be wrong in saying this, but I imagine there's a prestige class out there that gets you Darkvision as a class ability. If the prestige class is being taught by a mentor of some sort, they could teach you a technique that allowed you to learn darkvision. You can explore how to obtain it (looking for the prestige class or mentor). You can observe darkvision within the game world (people with it can see in the dark!).</p><p></p><p></p><p></p><p>Again, prestige class, etc.</p><p></p><p></p><p></p><p>EX is not magical in nature, but it can break the laws of physics. The laws of nature. Trying to apply the laws of nature here is a little baffling after I quoted the SRD saying that EX abilities do not have to follow them.</p><p></p><p></p><p></p><p>Ah, now that's dissociated, unless there's some reason it's explained in-game (though I'd be as skeptical of that reasoning as I am a sleeping Rogue using Evasion).</p><p></p><p></p><p></p><p>That's probably true, but I never made the claim that all do.</p><p></p><p></p><p></p><p>I disagree, for the reasons stated above. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5623133, member: 6668292"] Thus, the in-game difference that can be learned (via proper Knowledges or experience), explored (trying to learn the knowledge, experimenting, etc.), or observed (watching how they interact within an anti-magic field, for example). This makes this mechanics different within the game world, thus they are not dissociated. As someone who didn't buy, download, or play with splats, I might be wrong in saying this, but I imagine there's a prestige class out there that gets you Darkvision as a class ability. If the prestige class is being taught by a mentor of some sort, they could teach you a technique that allowed you to learn darkvision. You can explore how to obtain it (looking for the prestige class or mentor). You can observe darkvision within the game world (people with it can see in the dark!). Again, prestige class, etc. EX is not magical in nature, but it can break the laws of physics. The laws of nature. Trying to apply the laws of nature here is a little baffling after I quoted the SRD saying that EX abilities do not have to follow them. Ah, now that's dissociated, unless there's some reason it's explained in-game (though I'd be as skeptical of that reasoning as I am a sleeping Rogue using Evasion). That's probably true, but I never made the claim that all do. I disagree, for the reasons stated above. As always, play what you like :) [/QUOTE]
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