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General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="BryonD" data-source="post: 5624173" data-attributes="member: 957"><p>No, I'm sorry but that is the position that comes from FANS.  </p><p></p><p> HA!!!!</p><p></p><p>This could EASILY be the complaint that has been routinely offered against the entire 4E system.  You completely reject that it applies to 4E and yet YOU use it to describe essentials.  </p><p></p><p>I guarantee you there are people who reject your characterization of essentials just as vehemently as you reject other people's view of 4E.  </p><p></p><p>And I accept that all these views can be reasonable opinions.  But it seems something of a double standard coming from you.</p><p></p><p>(And just to clarify, I personally don't think 4E is nearly that bad.  I just think there are other games that are a whole lot better.  So if Essentials is the default approach going forward for new material, and you see it is "Least-Common-Denominator", then you may be a bigger "H4TER" than me.  <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" />    )</p><p> </p><p></p><p>It is my knowledge of the system and routinely repeated comments from actual fans that led me to my correct assessment of the overall position.  And I don't claim this is at all limited to the combat system, that is just the easiest talking point.</p><p></p><p>I embrace the idea that there are exceptions.</p><p></p><p></p><p></p><p></p><p>totally unrelated:</p><p>I initially typoed Least-Common-Denominator as Least-Common-Demoninator.</p><p>There's gotta be an idea buried in there somewhere.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5624173, member: 957"] No, I'm sorry but that is the position that comes from FANS. HA!!!! This could EASILY be the complaint that has been routinely offered against the entire 4E system. You completely reject that it applies to 4E and yet YOU use it to describe essentials. I guarantee you there are people who reject your characterization of essentials just as vehemently as you reject other people's view of 4E. And I accept that all these views can be reasonable opinions. But it seems something of a double standard coming from you. (And just to clarify, I personally don't think 4E is nearly that bad. I just think there are other games that are a whole lot better. So if Essentials is the default approach going forward for new material, and you see it is "Least-Common-Denominator", then you may be a bigger "H4TER" than me. :) ) It is my knowledge of the system and routinely repeated comments from actual fans that led me to my correct assessment of the overall position. And I don't claim this is at all limited to the combat system, that is just the easiest talking point. I embrace the idea that there are exceptions. totally unrelated: I initially typoed Least-Common-Denominator as Least-Common-Demoninator. There's gotta be an idea buried in there somewhere. [/QUOTE]
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In Defense of the Theory of Dissociated Mechanics
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