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*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="Yesway Jose" data-source="post: 5627010" data-attributes="member: 6679265"><p>Yes, absolutely. I don't understand why not.</p><p> </p><p></p><p>If combat mechanics are an abstraction of what you can do in meaningful combat, and the Hypnotism power is an abstraction of using the Hypnotism spell in meaningful combat, then neither defines anything absolute about what the Hypnotism spell is fictionally true from the character's POV in-game.</p><p> </p><p>You indicated that initiative, rounds, etc. does not define what is happening if the characters were explaining it after the combat to an NPC.</p><p> </p><p>You indicated that Baleful Polymorph (and I added Hypnotism) powers do not define what is happening when the Paladin or Wizard is explaining it to an NPC.</p><p> </p><p>Therefore, the fictional construct that is the Hypnotism, Baleful Polymorph spells is TBD according to Page 42 and DM/player agreement.</p><p> </p><p>Therefore, that agreed fictional construct is the fictional truth baseline. There is now room for the mechanics to be disassociated by that baseline, especially when that narrative meets the Twilight Zone of meaningful combat. You're denying the right of the DMs and players to establish a narrative or story that is different from the mechanics, even though the mechanics themselves are not cognizant of the disconnect.</p><p> </p><p>The supposed freedom of Page 42 for roleplaying and immersion remains beholden to the unyielding combat rules.</p></blockquote><p></p>
[QUOTE="Yesway Jose, post: 5627010, member: 6679265"] Yes, absolutely. I don't understand why not. If combat mechanics are an abstraction of what you can do in meaningful combat, and the Hypnotism power is an abstraction of using the Hypnotism spell in meaningful combat, then neither defines anything absolute about what the Hypnotism spell is fictionally true from the character's POV in-game. You indicated that initiative, rounds, etc. does not define what is happening if the characters were explaining it after the combat to an NPC. You indicated that Baleful Polymorph (and I added Hypnotism) powers do not define what is happening when the Paladin or Wizard is explaining it to an NPC. Therefore, the fictional construct that is the Hypnotism, Baleful Polymorph spells is TBD according to Page 42 and DM/player agreement. Therefore, that agreed fictional construct is the fictional truth baseline. There is now room for the mechanics to be disassociated by that baseline, especially when that narrative meets the Twilight Zone of meaningful combat. You're denying the right of the DMs and players to establish a narrative or story that is different from the mechanics, even though the mechanics themselves are not cognizant of the disconnect. The supposed freedom of Page 42 for roleplaying and immersion remains beholden to the unyielding combat rules. [/QUOTE]
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