Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JamesonCourage" data-source="post: 5627280" data-attributes="member: 6668292"><p>I can only guess at what "they" you're referring to. If you're replying to my statement of "Those character concepts seem to suffer when every martial character is a type of prophet" then I'm curious how characters than can see their own future isn't going to be a problem who wants their character rooted in the mundane.</p><p></p><p>Maybe you've thought of something I haven't.</p><p></p><p></p><p></p><p>Cool. Of course, I didn't say that wasn't the case, so I'm not sure why you're trying to argue with me on it. I said that if dailies were refluffed to be premonitions, you're moving out of the realm of mundane for some players, and that fluff proves to be a problem.</p><p></p><p>Again, I feel like people keep attaching things to me that I haven't said, and then attacking it.</p><p></p><p></p><p></p><p>I'd say critical hits are abstract (not dissociated), and that Action Points are usually dissociated (but may not be). There's a big difference between the concepts of abstract and dissociated.</p><p></p><p></p><p></p><p>Cool? I'm not sure if you think you're refuting me on something I've said.</p><p></p><p></p><p></p><p>Awesome? Again, not sure what you think you're refuting. If, however, the fluff of dailies was "premonitions while sleeping" than it becomes impossible to "pick the right powers" if you wish to remain solidly mundane. Because now, no matter what daily you choose, no matter how mundane the move is, you're only utilizing it because you can see the future (decidedly not mundane).</p><p></p><p></p><p></p><p>No idea what that is.</p><p></p><p></p><p></p><p>It definitely can be. I'd call it abstract, though.</p><p></p><p></p><p></p><p>Alrighty then.</p><p></p><p></p><p></p><p>You'll have to enlighten me more on how my thinking works on this.</p><p></p><p></p><p></p><p>Those are abstract, as far as I can tell, not dissociated. If the fighter is using narrative control, as pemerton or others imply, than they are using dissociated mechanics. If they are using an ability which has reasoning that can be learned, explored, or observed in-game, than it's not dissociated.</p><p></p><p>It's like you think I called all 4e powers dissociated. I said that all dailies would be associated with the given fluff (the opposite of that), though it would cause problems for players who have a mundane character concept in mind (as all martial characters can now see the future). This doesn't make their combat moves any more dissociated. </p><p></p><p></p><p></p><p>Good thing I only ever implied it was true was when I was responding to someone who said "what if we changed all dailies to this fluff?" then, huh?</p><p></p><p></p><p></p><p>Not according to the context of the quote of mine you're replying to.</p><p></p><p></p><p></p><p>Again, not according to the context of the quote of mine you're replying to.</p><p></p><p>As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5627280, member: 6668292"] I can only guess at what "they" you're referring to. If you're replying to my statement of "Those character concepts seem to suffer when every martial character is a type of prophet" then I'm curious how characters than can see their own future isn't going to be a problem who wants their character rooted in the mundane. Maybe you've thought of something I haven't. Cool. Of course, I didn't say that wasn't the case, so I'm not sure why you're trying to argue with me on it. I said that if dailies were refluffed to be premonitions, you're moving out of the realm of mundane for some players, and that fluff proves to be a problem. Again, I feel like people keep attaching things to me that I haven't said, and then attacking it. I'd say critical hits are abstract (not dissociated), and that Action Points are usually dissociated (but may not be). There's a big difference between the concepts of abstract and dissociated. Cool? I'm not sure if you think you're refuting me on something I've said. Awesome? Again, not sure what you think you're refuting. If, however, the fluff of dailies was "premonitions while sleeping" than it becomes impossible to "pick the right powers" if you wish to remain solidly mundane. Because now, no matter what daily you choose, no matter how mundane the move is, you're only utilizing it because you can see the future (decidedly not mundane). No idea what that is. It definitely can be. I'd call it abstract, though. Alrighty then. You'll have to enlighten me more on how my thinking works on this. Those are abstract, as far as I can tell, not dissociated. If the fighter is using narrative control, as pemerton or others imply, than they are using dissociated mechanics. If they are using an ability which has reasoning that can be learned, explored, or observed in-game, than it's not dissociated. It's like you think I called all 4e powers dissociated. I said that all dailies would be associated with the given fluff (the opposite of that), though it would cause problems for players who have a mundane character concept in mind (as all martial characters can now see the future). This doesn't make their combat moves any more dissociated. Good thing I only ever implied it was true was when I was responding to someone who said "what if we changed all dailies to this fluff?" then, huh? Not according to the context of the quote of mine you're replying to. Again, not according to the context of the quote of mine you're replying to. As always, play what you like :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
Top