Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 5634033" data-attributes="member: 22779"><p>Just to add to Pemerton's point. My fighter has now had 4 combats. In those four combats, he used Come and Get It once, Sweeping Blow twice (both encounter powers) and, one use of a couple of dailies. He did not use one of his dailies before the final rest.</p><p></p><p>In other words, every combat has been different and different powers have been used.</p><p></p><p>In a system where, by even fairly low levels - say 8th or 9th - you have about a dozen different effects, more than half of which are encounter or at-will powers, the odds that you will actually see any sort of pattern emerge is pretty small.</p><p></p><p>Never minding, of course, that by Paragon tier, you begin replacing encounter and daily powers with newer powers, so any pattern that was recognized before that would be broken simply by the fact that you don't actually use the same powers from 1st to 30th level.</p><p></p><p>Isn't it funny though. 3e gets a free pass despite the fact that many combats will run very, very similarly - move and single attack, shift and full attack until the baddy falls down - a pattern that is easily recognizable to anyone who's played any amount of 3e. But 4e, despite having many, many more in combat options for every character, will have a noticeable pattern emerge.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5634033, member: 22779"] Just to add to Pemerton's point. My fighter has now had 4 combats. In those four combats, he used Come and Get It once, Sweeping Blow twice (both encounter powers) and, one use of a couple of dailies. He did not use one of his dailies before the final rest. In other words, every combat has been different and different powers have been used. In a system where, by even fairly low levels - say 8th or 9th - you have about a dozen different effects, more than half of which are encounter or at-will powers, the odds that you will actually see any sort of pattern emerge is pretty small. Never minding, of course, that by Paragon tier, you begin replacing encounter and daily powers with newer powers, so any pattern that was recognized before that would be broken simply by the fact that you don't actually use the same powers from 1st to 30th level. Isn't it funny though. 3e gets a free pass despite the fact that many combats will run very, very similarly - move and single attack, shift and full attack until the baddy falls down - a pattern that is easily recognizable to anyone who's played any amount of 3e. But 4e, despite having many, many more in combat options for every character, will have a noticeable pattern emerge. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
Top