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*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="Hussar" data-source="post: 5636519" data-attributes="member: 22779"><p>And, if the advocate only asked you that single question you'd be fine. But, "Were you there when the Prince died?" and "What were doing just before the Prince died?" and "Did you want the Prince to die?" should clear up most of that.</p><p></p><p></p><p></p><p>Umm, what? You do realize that we carve up big chunks of iron all the time? Without magic? And we've been doing so for a REALLY long time. A good hot furnace and you get nicely melted iron. Sure, in this case, you need a pretty darn big furnace, but, since Wall of Iron is actually shapeable, you don't have to make it that difficult - you make a Wall of Iron three inches thick and break it off with a hammer.</p><p></p><p></p><p></p><p>Not by the stated demographics in the 3e DMG. You only need a large town or larger. Any decent sized kingdom should have at least one and one is all you need.</p><p></p><p></p><p></p><p>This I agree with. The magic system, and really, any system in D&D you care to name is hardly rigorous in it's approach to reality. You can poke pretty large holes in it. </p><p></p><p>But, then, claiming that one edition is more difficult to world build in than another edition is a bit wonky. No one has to prove that 4e is easier to world build in, just that it's no more difficult than any other edition.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5636519, member: 22779"] And, if the advocate only asked you that single question you'd be fine. But, "Were you there when the Prince died?" and "What were doing just before the Prince died?" and "Did you want the Prince to die?" should clear up most of that. Umm, what? You do realize that we carve up big chunks of iron all the time? Without magic? And we've been doing so for a REALLY long time. A good hot furnace and you get nicely melted iron. Sure, in this case, you need a pretty darn big furnace, but, since Wall of Iron is actually shapeable, you don't have to make it that difficult - you make a Wall of Iron three inches thick and break it off with a hammer. Not by the stated demographics in the 3e DMG. You only need a large town or larger. Any decent sized kingdom should have at least one and one is all you need. This I agree with. The magic system, and really, any system in D&D you care to name is hardly rigorous in it's approach to reality. You can poke pretty large holes in it. But, then, claiming that one edition is more difficult to world build in than another edition is a bit wonky. No one has to prove that 4e is easier to world build in, just that it's no more difficult than any other edition. [/QUOTE]
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In Defense of the Theory of Dissociated Mechanics
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