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*TTRPGs General
In Defense of the Theory of Dissociated Mechanics
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<blockquote data-quote="prosfilaes" data-source="post: 5637206" data-attributes="member: 40166"><p>If the PCs can buy level-appropriate equipment, that means there's enough traffic in PC equipment of that level to support the industry that makes it. People don't have million GP items unless there's a demand for them; if they're older items that the merchant has happened to pick up, they won't be priced at a million GP unless there's people around with that type of money to buy it. That's pretty alien to most fantasy.</p><p></p><p></p><p></p><p>So was I.</p><p></p><p></p><p></p><p>I don't recall masons having much of an impact on any of those settings; if they are mentioned in the rulebooks, it's as a note in some table. Nor do I think the issues are that big; in a non-capitalistic world, where the concept of ROI is unknown, where wizards and clerics are some of the most powerful figures around, where lords might want to keep powerful magic in reserve instead of giving it to just everyone, where guilds exist that will object, possibly violently, to anything that detracts from their power, where lords depend on their support by those guilds, I don't think every lord would summon their pet high-level wizard, have them make a specific magical item, and then use it all over the place.</p><p></p><p></p><p></p><p>No, but you're acting like it isn't connected to specific features of D&D 4e.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5637206, member: 40166"] If the PCs can buy level-appropriate equipment, that means there's enough traffic in PC equipment of that level to support the industry that makes it. People don't have million GP items unless there's a demand for them; if they're older items that the merchant has happened to pick up, they won't be priced at a million GP unless there's people around with that type of money to buy it. That's pretty alien to most fantasy. So was I. I don't recall masons having much of an impact on any of those settings; if they are mentioned in the rulebooks, it's as a note in some table. Nor do I think the issues are that big; in a non-capitalistic world, where the concept of ROI is unknown, where wizards and clerics are some of the most powerful figures around, where lords might want to keep powerful magic in reserve instead of giving it to just everyone, where guilds exist that will object, possibly violently, to anything that detracts from their power, where lords depend on their support by those guilds, I don't think every lord would summon their pet high-level wizard, have them make a specific magical item, and then use it all over the place. No, but you're acting like it isn't connected to specific features of D&D 4e. [/QUOTE]
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