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<blockquote data-quote="renau1g" data-source="post: 4408444" data-attributes="member: 54810"><p>Corbin can't really see what is happening on the other side of the house, so he decides that stealth is the better part of valor, so he will hurry to the edge of the house and as quickly and quietly as he can, move around to the far wall and try to remain hidden from whatever threats are there. He'll duck under the window (not a hard feat for him <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> ) as he moves, just in case.</p><p></p><p>[sblock=Stats]</p><p>Standard: Use as a move action to gain a double move</p><p>Move: Move to D9 (double move)</p><p>Minor: Attempt to become hidden (<a href="http://invisiblecastle.com/roller/view/1684338/" target="_blank">Stealth (Includes -5 for moving more than 2 squares) (1d20+4=17)</a> )</p><p></p><p>16/25 hp (+8 temp from Bheazir)</p><p>AC: 16 (21 vs. Opportunity Attacks)</p><p>Fort: 11+1 = 12</p><p>Ref: 16+1 = 17</p><p>Will: 13+1 = 14</p><p></p><p>Powers:</p><p>(at will) Sly Flourish</p><p></p><p>(at will) Riposte Strike</p><p></p><p>(encounter) Positioning Strike</p><p></p><p>(daily) Blinding Barrage </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4408444, member: 54810"] Corbin can't really see what is happening on the other side of the house, so he decides that stealth is the better part of valor, so he will hurry to the edge of the house and as quickly and quietly as he can, move around to the far wall and try to remain hidden from whatever threats are there. He'll duck under the window (not a hard feat for him ;) ) as he moves, just in case. [sblock=Stats] Standard: Use as a move action to gain a double move Move: Move to D9 (double move) Minor: Attempt to become hidden ([url=http://invisiblecastle.com/roller/view/1684338/]Stealth (Includes -5 for moving more than 2 squares) (1d20+4=17)[/url] ) 16/25 hp (+8 temp from Bheazir) AC: 16 (21 vs. Opportunity Attacks) Fort: 11+1 = 12 Ref: 16+1 = 17 Will: 13+1 = 14 Powers: (at will) Sly Flourish (at will) Riposte Strike (encounter) Positioning Strike (daily) Blinding Barrage [/sblock] [/QUOTE]
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